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GLCOLORMATERIAL(3G)                                                                      GLCOLORMATERIAL(3G)



NAME
       glColorMaterial - cause a material color to track the current color


C SPECIFICATION
       void glColorMaterial( GLenum face,
                             GLenum mode )


PARAMETERS
       face  Specifies whether front, back, or both front and back material parameters should track the cur-rent current
             rent color.  Accepted values are GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK.  The  initial  value
             is GL_FRONT_AND_BACK.

       mode  Specifies  which  of  several material parameters track the current color.  Accepted values are
             GL_EMISSION, GL_AMBIENT, GL_DIFFUSE,  GL_SPECULAR,  and  GL_AMBIENT_AND_DIFFUSE.   The  initial
             value is GL_AMBIENT_AND_DIFFUSE.

DESCRIPTION
       glColorMaterial  specifies which material parameters track the current color.  When GL_COLOR_MATERIAL
       is enabled, the material parameter or parameters specified by mode,  of  the  material  or  materials
       specified by face, track the current color at all times.

       To enable and disable GL_COLOR_MATERIAL, call glEnable and glDisable with argument GL_COLOR_MATERIAL.
       GL_COLOR_MATERIAL is initially disabled.

NOTES
       glColorMaterial makes it possible to change a subset of material parameters  for  each  vertex  using
       only  the  glColor command, without calling glMaterial.  If only such a subset of parameters is to be
       specified for each vertex, calling glColorMaterial is preferable to calling glMaterial.

       Call glColorMaterial before enabling GL_COLOR_MATERIAL.

       Calling glDrawElements, glDrawArrays, or glDrawRangeElements may leave the current  color  indetermi-nate, indeterminate,
       nate,  if the color array is enabled.  If glColorMaterial is enabled while the current color is inde-terminate, indeterminate,
       terminate, the lighting material state specified by face and mode is also indeterminate.

       If the GL version is 1.1 or greater, and GL_COLOR_MATERIAL is enabled, evaluated color values  affect
       the  results  of  the lighting equation as if the current color were being modified, but no change is
       made to the tracking lighting parameter of the current color.

ERRORS
       GL_INVALID_ENUM is generated if face or mode is not an accepted value.

       GL_INVALID_OPERATION is generated if glColorMaterial is executed between the execution of glBegin and
       the corresponding execution of glEnd.

ASSOCIATED GETS
       glIsEnabled with argument GL_COLOR_MATERIAL
       glGet with argument GL_COLOR_MATERIAL_PARAMETER
       glGet with argument GL_COLOR_MATERIAL_FACE

SEE ALSO
       glColor(3G),   glColorPointer(3G),  glDrawArrays(3G),  glDrawElements(3G),  glDrawRangeElements(3G),  glEnable(3G),  glLight(3G),
       glLightModel(3G), glMaterial(3G)




                                                                                         GLCOLORMATERIAL(3G)

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