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GLGETTEXGEN(3G)                                                                              GLGETTEXGEN(3G)



NAME
       glGetTexGendv, glGetTexGenfv, glGetTexGeniv - return texture coordinate generation parameters


C SPECIFICATION
       void glGetTexGendv( GLenum coord,
                           GLenum pname,
                           GLdouble *params )
       void glGetTexGenfv( GLenum coord,
                           GLenum pname,
                           GLfloat *params )
       void glGetTexGeniv( GLenum coord,
                           GLenum pname,
                           GLint *params )


PARAMETERS
       coord   Specifies a texture coordinate.  Must be GL_S, GL_T, GL_R, or GL_Q.

       pname   Specifies   the   symbolic   name   of   the   value(s)  to  be  returned.   Must  be  either
               GL_TEXTURE_GEN_MODE  or  the  name  of  one  of  the  texture  generation  plane   equations:
               GL_OBJECT_PLANE or GL_EYE_PLANE.

       params  Returns the requested data.

DESCRIPTION
       glGetTexGen  returns  in  params selected parameters of a texture coordinate generation function that
       was specified using glTexGen.  coord names one of the (s, t, r, q)  texture  coordinates,  using  the
       symbolic constant GL_S, GL_T, GL_R, or GL_Q.

       pname specifies one of three symbolic names:

       GL_TEXTURE_GEN_MODE         params  returns the single-valued texture generation function, a symbolic
                                   constant. The initial value is GL_EYE_LINEAR.

       GL_OBJECT_PLANE             params returns the four plane equation coefficients that  specify  object
                                   linear-coordinate generation.  Integer values, when requested, are mapped
                                   directly from the internal floating-point representation.

       GL_EYE_PLANE                params returns the four plane equation coefficients that specify eye lin-ear-coordinate linear-coordinate
                                   ear-coordinate  generation.   Integer  values, when requested, are mapped
                                   directly from the internal floating-point representation.   The  returned
                                   values  are  those  maintained in eye coordinates.  They are not equal to
                                   the values specified using glTexGen,  unless  the  modelview  matrix  was
                                   identity when glTexGen was called.

NOTES
       If an error is generated, no change is made to the contents of params.

       When  the GL_ARB_multitexture extension is supported, glGetTexGen returns the texture coordinate gen-eration generation
       eration parameters for the active texture unit.

ERRORS
       GL_INVALID_ENUM is generated if coord or pname is not an accepted value.

       GL_INVALID_OPERATION is generated if glGetTexGen is executed between the execution of glBegin and the
       corresponding execution of glEnd.

SEE ALSO
       glActiveTextureARB(3G), glTexGen(3G)




                                                                                             GLGETTEXGEN(3G)

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