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GLUBUILD2DMIPMAPLEVELS(3G)                                                        GLUBUILD2DMIPMAPLEVELS(3G)



NAME
       gluBuild2DMipmapLevels - builds a subset of two-dimensional mipmap levels


C SPECIFICATION
       GLint gluBuild2DMipmapLevels( GLenum target,
                                     GLint internalFormat,
                                     GLsizei width,
                                     GLsizei height,
                                     GLenum format,
                                     GLenum type,
                                     GLint level,
                                     GLint base,
                                     GLint max,
                                     const void *data )


PARAMETERS
       target          Specifies the target texture.  Must be GL_TEXTURE_2D.

       internalFormat  Requests  the internal storage format of the texture image.  The most current version
                       of the SGI implementation of GLU does not check this value for validity before  pass-ing passing
                       ing  it  on to the underlying OpenGL implementation.  A value that is not accepted by
                       the OpenGL implementation will lead to an OpenGL error.  The benefit of not  checking
                       this  value  at  the GLU level is that OpenGL extensions can add new internal texture
                       formats without requiring a revision of the GLU  implementation.   Older  implementa-tions implementations
                       tions of GLU check this value and raise a GLU error if it is not 1, 2, 3, or 4 or one
                       of the following symbolic  constants:  GL_ALPHA,  GL_ALPHA4,  GL_ALPHA8,  GL_ALPHA12,
                       GL_ALPHA16,     GL_LUMINANCE,     GL_LUMINANCE4,    GL_LUMINANCE8,    GL_LUMINANCE12,
                       GL_LUMINANCE16,   GL_LUMINANCE_ALPHA,   GL_LUMINANCE4_ALPHA4,   GL_LUMINANCE6_ALPHA2,
                       GL_LUMINANCE8_ALPHA8,          GL_LUMINANCE12_ALPHA4,         GL_LUMINANCE12_ALPHA12,
                       GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4,  GL_INTENSITY8,  GL_INTENSITY12,
                       GL_INTENSITY16,  GL_RGB,  GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12,
                       GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8,  GL_RGB10_A2,  GL_RGBA12
                       or GL_RGBA16.

       width, height   Specifies  the width and height, respectively, in pixels of the texture image.  These
                       should be a power of 2.

       format          Specifies  the  format  of  the  pixel  data.   Must  be   one   of   GL_COLOR_INDEX,
                       GL_DEPTH_COMPONENT,  GL_RED,  GL_GREEN,  GL_BLUE,  GL_ALPHA, GL_RGB, GL_RGBA, GL_BGR,
                       GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA.

       type            Specifies the data  type  for  data.   Must  be  one  of  GL_UNSIGNED_BYTE,  GL_BYTE,
                       GL_BITMAP,    GL_UNSIGNED_SHORT,   GL_SHORT,   GL_UNSIGNED_INT,   GL_INT,   GL_FLOAT,
                       GL_UNSIGNED_BYTE_3_3_2,     GL_UNSIGNED_BYTE_2_3_3_REV,      GL_UNSIGNED_SHORT_5_6_5,
                       GL_UNSIGNED_SHORT_5_6_5_REV,                               GL_UNSIGNED_SHORT_4_4_4_4,
                       GL_UNSIGNED_SHORT_4_4_4_4_REV,                             GL_UNSIGNED_SHORT_5_5_5_1,
                       GL_UNSIGNED_SHORT_1_5_5_5_REV,  GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV,
                       GL_UNSIGNED_INT_10_10_10_2 or GL_UNSIGNED_INT_2_10_10_10_REV.

       level           Specifies the mipmap level of the image data.

       base            Specifies the minimum mipmap level to pass to glTexImage2D.

       max             Specifies the maximum mipmap level to pass to glTexImage2D.

       data            Specifies a pointer to the image data in memory.

DESCRIPTION
       gluBuild2DMipmapLevels builds a subset of prefiltered two-dimensional texture maps of decreasing res-olutions resolutions
       olutions called a mipmap. This is used for the antialiasing of texture mapped primitives.

       A   return   value  of  zero  indicates  success,  otherwise  a  GLU  error  code  is  returned  (see
       gluErrorString).

       A series of mipmap levels from base to max is built by decimating data in half along both  dimensions
       until  size 1x1 is reached. At each level, each texel in the halved mipmap level is an average of the
       corresponding four texels in the larger mipmap level. (In the case of rectangular images, the decima-tion decimation
       tion  will  ultimately  reach  an  Nx1  or 1xN configuration. Here, two texels are averaged instead.)
       glTexImage2D is called to load these mipmap levels from base to max. If max is larger than the  high-est highest
       est  mipmap  level  for  the  texture  of  the specified size, then a GLU error code is returned (see
       gluErrorString) and nothing is loaded.

       For example, if level is 2 and width is 16 and height is 8, the following levels are possible:  16x8,
       8x4,  4x2, 2x1, 1x1. These correspond to levels 2 through 6 respectively.  If base is 3 and max is 5,
       then only mipmap levels 8x4, 4x2 and 2x1 are loaded. However, if max is 7 then an error  is  returned
       and nothing is loaded since max is larger than the highest mipmap level which is, in this case, 6.

       The highest mipmap level can be derived from the formula log2(max(width,height)*(2^level)).

       See  the glTexImage1D reference page for a description of the acceptable values for format parameter.
       See the glDrawPixels reference page for a description of the acceptable values for type parameter.

NOTES
       gluBuild2DMipmapLevels is only available if the GLU version is 1.3 or greater.

       Formats  GL_BGR,  and  GL_BGRA,   and   types   GL_UNSIGNED_BYTE_3_3_2,   GL_UNSIGNED_BYTE_2_3_3_REV,
       GL_UNSIGNED_SHORT_5_6_5,            GL_UNSIGNED_SHORT_5_6_5_REV,           GL_UNSIGNED_SHORT_4_4_4_4,
       GL_UNSIGNED_SHORT_4_4_4_4_REV,       GL_UNSIGNED_SHORT_5_5_5_1,        GL_UNSIGNED_SHORT_1_5_5_5_REV,
       GL_UNSIGNED_INT_8_8_8_8,       GL_UNSIGNED_INT_8_8_8_8_REV,      GL_UNSIGNED_INT_10_10_10_2,      and
       GL_UNSIGNED_INT_2_10_10_10_REV are only available if the GL version is 1.2 or greater.

ERRORS
       GLU_INVALID_VALUE is returned if level > base, base < 0, max < base or max is >  the  highest  mipmap
       level for data.

       GLU_INVALID_VALUE is returned if width or height is < 1.

       GLU_INVALID_ENUM is returned if internalFormat, format, or type is not legal.

       GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_BYTE_3_3_2 or GL_UNSIGNED_BYTE_2_3_3_REV and
       format is not GL_RGB.

       GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_SHORT_5_6_5  or  GL_UNSIGNED_SHORT_5_6_5_REV
       and format is not GL_RGB.

       GLU_INVALID_OPERATION     is     returned     if     type     is     GL_UNSIGNED_SHORT_4_4_4_4     or
       GL_UNSIGNED_SHORT_4_4_4_4_REV and format is neither GL_RGBA nor GL_BGRA.

       GLU_INVALID_OPERATION     is     returned     if     type     is     GL_UNSIGNED_SHORT_5_5_5_1     or
       GL_UNSIGNED_SHORT_1_5_5_5_REV and format is neither GL_RGBA nor GL_BGRA.

       GLU_INVALID_OPERATION  is  returned if type is GL_UNSIGNED_INT_8_8_8_8 or GL_UNSIGNED_INT_8_8_8_8_REV
       and format is neither GL_RGBA nor GL_BGRA.

       GLU_INVALID_OPERATION    is     returned     if     type     is     GL_UNSIGNED_INT_10_10_10_2     or
       GL_UNSIGNED_INT_2_10_10_10_REV and format is neither GL_RGBA nor GL_BGRA.

SEE ALSO
       glDrawPixels(3G),   glTexImage1D(3G),   glTexImage2D(3G),   glTexImage3D(3G),  gluBuild1DMipmaps(3G),  gluBuild2DMipmaps(3G),
       gluBuild3DMipmaps(3G),  gluErrorString(3G),  glGetTexImage(3G),  glGetTexLevelParameter(3G),  gluBuild1DMipmapLevels(3G),
       gluBuild3DMipmapLevels(3G)




                                                                                  GLUBUILD2DMIPMAPLEVELS(3G)

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