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glutSolidSphere(3GLUT)                              GLUT                              glutSolidSphere(3GLUT)



NAME
       glutSolidSphere, glutWireSphere - render a solid or wireframe sphere respectively.

SYNTAX
       void glutSolidSphere(GLdouble radius,
                            GLint slices, GLint stacks);
       void glutWireSphere(GLdouble radius,
                           GLint slices, GLint stacks);

ARGUMENTS
       radius    The radius of the sphere.

       slices    The number of subdivisions around the Z axis (similar to lines of longitude).

       stacks    The number of subdivisions along the Z axis (similar to lines of latitude).

DESCRIPTION
       Renders  a  sphere centered at the modeling coordinates origin of the specified radius. The sphere is
       subdivided around the Z axis into slices and along the Z axis into stacks.

SEE ALSO
       glutSolidCube(3G),  glutSolidCone(3G),  glutSolidTorus(3G),  glutSolidDodecahedron(3G),  glutSolidOctahedron(3G),   glut-SolidTetrahedron(3G), glutSolidTetrahedron(3G),
       SolidTetrahedron(3G), glutSolidIcosahedron(3G), glutSolidTeapot(3G)


AUTHOR
       Mark J. Kilgard (mjk@nvidia.com)



GLUT                                                 3.7                              glutSolidSphere(3GLUT)

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