NEWLOCALE(3) BSD Library Functions Manual NEWLOCALE(3)
NAME
newlocale -- Create a new locale
SYNOPSIS
#include <xlocale.h>
locale_t
newlocale(int mask, const char * locale, locale_t base);
DESCRIPTION
Creates a new locale_t based off the locale specified by base. The categories specified by mask will
be replaced to correspond with the named locale.
The mask is the logical OR of the following:
LC_COLLATE_MASK Collation
LC_CTYPE_MASK Character type
LC_MESSAGES_MASK Messages
LC_MONETARY_MASK Monetary
LC_NUMERIC_MASK Numeric
LC_TIME_MASK Time
LC_ALL_MASK The logical OR of all of the above
The locale string is typically the name of one of the directories in /usr/share/locale. If locale is
NULL, then the C locale is used. If locale is an empty string, then it will look for environment vari-ables: variables:
ables: LC_ALL, then LC_* if the corresponding LC_*_MASK bit is set, then the LANG environment variable.
If none of these are found, it will default to the C locale.
If base is NULL, the current locale is used. If base is LC_GLOBAL_LOCALE, the global locale is used.
If mask is LC_ALL_MASK, base is ignored. In order to create a C locale_t value, use
newlocale(LC_ALL_MASK, NULL, NULL).
RETURN VALUES
Returns a new locale_t, or NULL in case of error. New locales should be freed with freelocale(3).
SEE ALSO
duplocale(3), freelocale(3), querylocale(3), uselocale(3), xlocale(3)
BSD March 11, 2005 BSD
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