id myVar; id myVar1, myVar2;In these declarations, id is a data type. The id type is a reference to any object-in reality, a pointer to the object's data (its instance variables). Like a C function or an array, an object is identified by its address; thus, all variables declared in WebScript are pointers to objects. In the examples above, myVar1 and myVar2 could be any object: a string, an array, or a custom object from your application.
Note: Unlike C, no pointer manipulation is allowed in WebScript.
Instead of using id, you can specifically refer to the class you want to instantiate using this syntax:
className *variableName;For example, you could specify that a variable is an NSString object using this syntax:
NSString *myString1; NSString *myString1, *myString2;For more information on specifying class names in variable declarations, see the section "Data Types".
id instanceVariable; // An instance variable for this class. - aMethod { id localVariable1; // A local variable for this method. while (1) { NSString *localVariable2; // A local variable for this block. } }
The scope of an instance variable is object-wide. That means that any method in the object can access any instance variable. You can't directly access an instance variable outside of the object that owns it; you must use an accessor method instead. See "Accessor Methods".
The lifetime of an instance variable is the same as the lifetime of the object. When the object is created, all of its instance variables are created as well and their values persist throughout the life of the object. Instance variables are not freed until the object is freed.
Note: Just how often a particular component object is created depends on whether the application object is caching pages. For more information, see "WebObjects Viewed Through Its Classes".
Assigning Values to Variables
You assign values to variables using the following syntax:
myVar = aValue;A value can be assigned to a variable at the time it is declared or after it is declared. For example:
NSNumber *myVar1; id myVar2 = 77; myVar1 = 76;The value you assign to a variable can be either a constant or another variable. For example:
// assign another variable to a variable myVar = anotherVar; // assign a string constant to a variable myString = @"This is my string.";Note: The // syntax denotes a comment.
You can assign constant values to objects of four of the most commonly used classes in WebScript: NSNumber, NSString, NSArray, and NSDictionary. These classes are defined in the Foundation framework. To learn how to initialize objects of all other classes, see "Creating Instances of Classes" in this chapter.
NSNumber is the easiest class to initialize. You just assign a number to the variable, like this:
NSNumber *myNumber = 77;For the remaining three classes, WebScript provides a convenient syntax for initializing constant objects. In such an assignment statement, the value you're assigning to the constant object is preceded by an at sign (@). You use parentheses to enclose the elements of an NSArray and curly braces to enclose the key-value pairs of an NSDictionary. The following are examples of how you use this syntax to assign values to constant NSString, NSArray, and NSDictionary objects in WebScript:
myString = @"hello world"; myArray = @("hello", "goodbye"); myDictionary = @{"key" = 16}; anotherArray = @(1, 2, 3, "hello"); aDict = @{ "a" = 1; "b" = "hello world"; "c" = (1,2,3); "d" = { "x" = 1; "r" = 2 }};The following rules apply when you use this syntax to create constant objects:
// This is not allowed!! myArray = @("hello", aVariable);
// This is not allowed!! myDictionary = @(@"value" = 3); // Do this instead myDictionary = @("value" = 3);For more information on NSNumber, NSString, NSDictionary, and NSArray, see the chapter "WebScript Programmer's Quick Reference to Foundation Classes".
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