Important: The information in this document is obsolete and should not be used for new development.
EraseOval
To erase an oval, use theEraseOval
procedure.
PROCEDURE EraseOval (r:\xDDRect);
r
- The rectangle that defines the oval's boundary.
DESCRIPTION
Using the background pattern for the current graphics port and thepatCopy
pattern mode, theEraseOval
procedure draws the interior of an oval just inside the bounding rectangle that you specify in ther
parameter. This effectively erases the oval bounded by the specified rectangle.This procedure leaves the location of the graphics pen unchanged.
SPECIAL CONSIDERATIONS
TheEraseOval
procedure may move or purge memory blocks in the application heap. Your application should not call this procedure at interrupt time.SEE ALSO
ThepatCopy
pattern mode is described in "Boolean Transfer Modes With 1-Bit Pixels" beginning on page 3-7.