Important: The information in this document is obsolete and should not be used for new development.
FillPoly
To fill a polygon with any available bit pattern, use theFillPoly
procedure.
PROCEDURE FillPoly (poly:\xDDPolyHandle; pat:\xDDPattern);
poly
- A handle to the polygon to fill.
pat
- The bit pattern to use for the fill. Figure 3-3 on page 3-6 illustrates the default fill patterns and the constants you can use to represent them.
DESCRIPTION
Using thepatCopy
pattern mode, theFillPoly
procedure draws the interior of the polygon whose handle you pass in thepoly
parameter with the pattern defined in thePattern
record that you specify in thepat
parameter.This procedure leaves the location of the graphics pen unchanged.
SPECIAL CONSIDERATIONS
TheFillPoly
procedure may move or purge memory blocks in the application heap. Your application should not call this procedure at interrupt time.SEE ALSO
Listing 3-10 on page 3-26 illustrates how to use this procedure to fill a triangle.You can use the
GetPattern
andGetIndPattern
routines, described on page 3-122 and page 3-123, respectively, to get a pattern stored in a resource. ThepatCopy
pattern mode is described in "Boolean Transfer Modes With 1-Bit Pixels" beginning on page 3-7. ThePattern
record is described on page 3-36.You can use the
PaintPoly
procedure, described in the previous section, to draw the interior of a polygon with the pen pattern for the current graphics port. To fill a polygon with a pixel pattern, use theFillCPoly
procedure, which is described in the chapter "Color QuickDraw."