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Important: This document is part of the Legacy section of the ADC Reference Library. This information should not be used for new development.

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Debugging GX Graphics Code


Q:I am having a hard time debugging some of my GX graphics code. Is there a debugging INIT I can use?

A: You can download either of these two useful utilities, to be used with GX 1.1.3, for debugging GX graphics code:

GXGraphics(debug)GXGraphics(debug): This is a debugging INIT, intended only for developers. It enables validation and warning notices.


Note:

  • This will slow down your system because there are many error checks.
  • There is a known incompatibility between this INIT and QuickTime. It will be fixed in a future release of GXGraphics(debug).

GraphicsBugGraphicsBug: This is a simple debugger to check the graphics objects that GX produces.

[Dec 11 1995]


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