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Important: This document is part of the Legacy section of the ADC Reference Library. This information should not be used for new development.

Current information on this Reference Library topic can be found here:

SndPlayDoubleBuffer 16-bit Support

Q The documentation says that SndPlayDoubleBuffer doesn't work with 16-bit sounds. Is this true?

A This is no longer the case. Sound Manager 3.0 and later support playing 16-bit sounds with SndPlayDoubleBuffer.

SndPlayDoubleBuffer also supports the playing of compressed sounds when you use the SndDoubleBufferHeader2 structure.

[Jun 01 1996]


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