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Important: This document is part of the Legacy section of the ADC Reference Library. This information should not be used for new development.
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Q The documentation says that SndPlayDoubleBuffer doesn't work with 16-bit
sounds. Is this true? A This is no longer the case. Sound Manager 3.0 and later support playing 16-bit sounds with SndPlayDoubleBuffer. SndPlayDoubleBuffer also supports the playing of compressed sounds when you use the SndDoubleBufferHeader2 structure. [Jun 01 1996] |
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