 WebObjects Library
WebObjects Library
The WebObjects Developer's Guide
-   Introduction
-  Describes what this book is about, who should read it, and where to go for other information.
 
 
- Part I: WebObjects Essentials
-   What Is a WebObjects Application?
-  Introduces the portions of a WebObjects application that you produce and work with and describes the processes involved in running a WebObjects application.
 
 
-   Dynamic Elements
-  Introduces server-side dynamic elements and client-side Java components. Describes how the declarations file is used to control how elements display.
 
 
-   Common Methods
-  Describes the types of methods you typically write: action methods, init, awake,  takeValuesfromRequest:inContext:, invokeActionForRequest:inContext:, and appendToResponse:inContext:.
 
 
-   Debugging a WebObjects Application
- How to debug a WebObjects application. Provides a list of hard-to-find errors for each programming language: WebScript, Java, and Objective-C.
 
 
-  
 WebObjects Viewed Through Its Classes 
- The architecture and mechanics of WebObjects, including a detailed exploration of the request-response loop.
  
 
- Part II: Special Tasks
-   Creating Reusable Components
-  How and why to create reusable components. This chapter discusses important design issues and provides a number of useful examples. If you are designing larger web applications, you will find this information invaluable.
 
 
-  Managing State
-  How WebObjects stores per-user state, including where state can be stored, how to limit the amount of state an application stores, and ways you can customize the default state-storage facilities.
 
 
-  Creating Client-Side Components
- How to create Java components that can communicate with the server without reloading the page.
 
 
-  Deployment and Performance Issues
- Finishing touches you might provide after all other development is complete, plus tips on how to improve performance. .
 
 
- Part III: WebScript
-   The WebScript Language 
-  The features and syntax of WebScript, the scripting language you use in writing WebObjects applications. 
 
 
-  
WebScript Programmer's Quick Reference to Foundation Classes
-  The Foundation classes you use most commonly in WebScript.  This chapter describes how to use each of the classes and lists commonly used methods.