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Important: The information in this document is obsolete and should not be used for new development.

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Inside Macintosh: Cyberdog Programmer's Kit / Part 2 - Programming in Cyberdog


Chapter 3 - Adding Cyberdog Features to an OpenDoc Part

This chapter describes the steps required to create and use a Cyberdog item, Cyberdog menus, and the Cyberdog preferences dialog box in any OpenDoc part. This chapter shows you how to

The examples shown in this chapter are based on the CybTxtBtn sample code on the Cyberdog Programmer's Kit CD.


Chapter Contents
About the Sample Cyberdog Button
Modifying Your Part's Class Definition
Initializing and Releasing Cyberdog Objects
Manipulating a Cyberdog Item
Creating a Cyberdog Item From a URL
Reading and Writing Cyberdog Items
Opening a Cyberdog Item
Supporting Drag and Drop of Cyberdog Items
Displaying Cyberdog Menus
Implementing the Cyberdog Preferences Command

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© Apple Computer, Inc.
13 JUL 1996