Important: The information in this document is obsolete and should not be used for new development.
BackPixPat
To assign a pixel pattern as the background pattern, you can use theBackPixPat
procedure; this allows theScrollRect
procedure and the shape-erasing procedures (for example,EraseRect
) to fill the background with a colored, patterned "ink."
PROCEDURE BackPixPat (ppat: PixPatHandle);
ppat
- A handle to the pixel pattern to use as the background pattern.
DESCRIPTION
TheBackPixPat
procedure sets the background pattern for the current graphics device to a pixel pattern. TheBackPixPat
procedure is similar to the basic QuickDraw procedureBackPat
, except that you passBackPixPat
a handle to a multicolored pixel pattern instead of a bit pattern.The
BackPixPat
procedure stores the handle to the pixel pattern in thebkPixPat
field of theCGrafPort
record. Because the handle to the pixel pattern is stored in theCGrafPort
record, you should not dispose of this handle. QuickDraw removes all references to your pattern from an existing graphics port when you dispose of it.If you use
BackPixPat
to set a background pixel pattern in a basic graphics port, the data in thepat1Data
field of thePixPat
record is placed into thebkPat
field of theGrafPort
record.SPECIAL CONSIDERATIONS
TheBackPixPat
procedure may move or purge memory blocks in the application heap. Your application should not call this procedure at interrupt time.SEE ALSO
ThePixPat
record is described on page 4-49. To define your own pixel pattern, you can create a pixel pattern resource, which is described on page 4-94, or you can use theNewPixPat
function, which is described on page 4-79.The
GrafPort
record is described in the chapter "Basic QuickDraw." To set the background pattern to a bit pattern, you can also use theBackPat
procedure, which is described in the chapter "QuickDraw Drawing" in this book. TheBackPat
procedure creates a handle, of typePixPatHandle
, for the bit pattern and stores this handle in thebkPixPat
field of theCGrafPort
record. As in basic graphics ports, Color QuickDraw draws patterns in color graphics ports at the time of drawing, not at the time you useBackPat
to set the pattern.