Important: The information in this document is obsolete and should not be used for new development.
BackPixPat
To assign a pixel pattern as the background pattern, you can use theBackPixPatprocedure; this allows theScrollRectprocedure and the shape-erasing procedures (for example,EraseRect) to fill the background with a colored, patterned "ink."
PROCEDURE BackPixPat (ppat: PixPatHandle);
ppat- A handle to the pixel pattern to use as the background pattern.
DESCRIPTION
TheBackPixPatprocedure sets the background pattern for the current graphics device to a pixel pattern. TheBackPixPatprocedure is similar to the basic QuickDraw procedureBackPat, except that you passBackPixPata handle to a multicolored pixel pattern instead of a bit pattern.The
BackPixPatprocedure stores the handle to the pixel pattern in thebkPixPatfield of theCGrafPortrecord. Because the handle to the pixel pattern is stored in theCGrafPortrecord, you should not dispose of this handle. QuickDraw removes all references to your pattern from an existing graphics port when you dispose of it.If you use
BackPixPatto set a background pixel pattern in a basic graphics port, the data in thepat1Datafield of thePixPatrecord is placed into thebkPatfield of theGrafPortrecord.SPECIAL CONSIDERATIONS
TheBackPixPatprocedure may move or purge memory blocks in the application heap. Your application should not call this procedure at interrupt time.SEE ALSO
ThePixPatrecord is described on page 4-49. To define your own pixel pattern, you can create a pixel pattern resource, which is described on page 4-94, or you can use theNewPixPatfunction, which is described on page 4-79.The
GrafPortrecord is described in the chapter "Basic QuickDraw." To set the background pattern to a bit pattern, you can also use theBackPatprocedure, which is described in the chapter "QuickDraw Drawing" in this book. TheBackPatprocedure creates a handle, of typePixPatHandle, for the bit pattern and stores this handle in thebkPixPatfield of theCGrafPortrecord. As in basic graphics ports, Color QuickDraw draws patterns in color graphics ports at the time of drawing, not at the time you useBackPatto set the pattern.