Important: The information in this document is obsolete and should not be used for new development.
GetGDevice
To obtain a handle to theGDevicerecord for the current device, use theGetGDevicefunction.
FUNCTION GetGDevice: GDHandle;DESCRIPTION
TheGetGDevicefunction returns a handle to theGDevicerecord for the current device. (At any given time, exactly one video device is the current device--that is, the one on which drawing is actually taking place.)Color QuickDraw stores a handle to the current device in the global variable
TheGDevice.SPECIAL CONSIDERATIONS
TheGetGDevicefunction may move or purge memory blocks in the application heap. Your application should not call this function at interrupt time.