Important: The information in this document is obsolete and should not be used for new development.
Changing the Background Bit Pattern
Each graphics port has a background pattern that's used when an area is erased (such as by using theEraseRect
,EraseRoundRect
,EraseArc
,ErasePoly
, andEraseRgn
procedures) and when pixels are scrolled out of an area (such as by using theScrollRect
procedure described in the chapter "Basic QuickDraw"). The background pattern is stored in thebkPat
field of every basic graphics port. You can use theBackPat
procedure to change the bit pattern used as the background color by the current graphics port (black and white or color).
Subtopics
- BackPat