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Carbon is a set of C APIs offering developers an advanced user interface tool kit, event handling, the Quartz 2D graphics library, and multiprocessing support. Developers have access to other C and C++ APIs, including the OpenGL drawing system and the Mach microkernel.

A guided introduction and learning path for developers new to Carbon.   Essential information for developers using procedural C.   C API references organized by framework.
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Universal Access: Computers That Everyone Can Use (HTML)
Learn how to make your applications usable by everyone, including those with disabilities.
Accessibility 2004-08-02
Going Universal: Audio Developers Catch the Wave (HTML)
Learn how audio developers who built universal binaries of their applications are reaping the benefits.
Audio 2006-07-18
The Sound of Opportunity Knocking: The Audio Units Community Takes Off (HTML)
Learn how one developer created a successful business using audio units.
Audio 2005-10-31
Turn up the Volume with Audio Units (HTML)
Learn to build a sample volume unit, test it, and integrate it into GarageBand.
Audio 2005-01-31
Carbon Pasteboards: Enhanced Data Sharing (HTML)
Learn how to add Clipboard support to your application, including copy and paste and drag and drop.
Data Management 2004-08-16
Simplifying Data Handling with Uniform Type Identifiers (HTML)
Learn to use UTIs to take advantage of key Mac OS X technologies in your application.
Data Management 2005-07-12
Designing Network-Friendly Applications (HTML)
Learn to make your application management-aware and reliably accessible on a network.
Design Guidelines 2005-10-24
Leopard Technology Series for Developers: Leopard Developer Application Technologies Overview (HTML)
Learn how Leopard will help you create powerful and innovative features for your users.
Design Guidelines 2006-12-07
Carbon Pasteboards: Enhanced Data Sharing (HTML)
Learn how to add Clipboard support to your application, including copy and paste and drag and drop.
Events & Other Input 2004-08-16
Simplifying Data Handling with Uniform Type Identifiers (HTML)
Learn to use UTIs to take advantage of key Mac OS X technologies in your application.
File Management 2005-07-12
Tiger Develop Overview Series: Working with Spotlight (HTML)
Learn to make the most of Spotlight's powerful search technologies within your own applications.
File Management 2004-10-07
Developing Games on Mac OS X Using Third-Party Game Engines (HTML)
Create your own game using the powerful game engines that run on Mac OS X.
Games 2006-06-05
Tiger Developer Overview Series: Developing with Core Image (HTML)
Learn how Core Image can help you take your graphics development to the next level.
Graphics & Imaging 2005-03-09
Working with Quartz Composer (HTML)
Learn to build a sample composition without having to write code.
Graphics & Imaging 2006-02-13
The Benefits of HIToolbox: the Evolving Widget Set (HTML)
Learn how to get started working with HIView control types.
Human Interface Toolbox 2004-06-14
Adopting Universal Binaries on Mac OS X (HTML)
Learn about universal binaries and how to get your applications ready for Intel-based Macs.
Intel-Based Macs 2005-08-26
Going Universal: Audio Developers Catch the Wave (HTML)
Learn how audio developers who built universal binaries of their applications are reaping the benefits.
Intel-Based Macs 2006-07-18
Scoping Your Transition Projects (HTML)
Learn how to transition to Intel-based Macs.
Intel-Based Macs 2005-09-27
Carbon Pasteboards: Enhanced Data Sharing (HTML)
Learn how to add Clipboard support to your application, including copy and paste and drag and drop.
Interapplication Communication 2004-08-16
Simplifying Data Handling with Uniform Type Identifiers (HTML)
Learn to use UTIs to take advantage of key Mac OS X technologies in your application.
Interapplication Communication 2005-07-12
Using the Web Services Core Framework and CFNetwork to Access Remote SOAP Services (HTML)
Learn how to access remote SOAP-based web services that require HTTP Basic or Digest authentication.
Internet & Web 2007-03-07
Using the Web Services Core Framework and CFNetwork to Access Remote SOAP Services (HTML)
Learn how to access remote SOAP-based web services that require HTTP Basic or Digest authentication.
Networking 2007-03-07
Maximizing Mac OS X Application Performance (HTML)
Learn how to achieve better performance on Mac OS X.
Performance 2003-06-23
Porting Multithreaded Applications from Win32 to Mac OS X (HTML)
Learn how Mac OS X handles multithreading, before porting your Win32 application.
Performance 2005-06-20
Taking Advantage of the Accelerate Framework (HTML)
Learn how your application can run on PowerPC- or Intel-based Macs without processor-specific customization.
Performance 2005-10-03
Adopting Universal Binaries on Mac OS X (HTML)
Learn about universal binaries and how to get your applications ready for Intel-based Macs.
Porting 2005-08-26
Going Universal: Audio Developers Catch the Wave (HTML)
Learn how audio developers who built universal binaries of their applications are reaping the benefits.
Porting 2006-07-18
Moving Your Project from CodeWarrior to Xcode (HTML)
Get started moving your project from CodeWarrior to Xcode.
Porting 2005-11-28
Porting Multithreaded Applications from Win32 to Mac OS X (HTML)
Learn how Mac OS X handles multithreading, before porting your Win32 application.
Porting 2005-06-20
Scoping Your Transition Projects (HTML)
Learn how to transition to Intel-based Macs.
Porting 2005-09-27
Switching from Code Warrior to Xcode (HTML)
Learn how to import your projects from CodeWarrior.
Porting 2003-10-24
Porting Multithreaded Applications from Win32 to Mac OS X (HTML)
Learn how Mac OS X handles multithreading, before porting your Win32 application.
Process Management 2005-06-20
Kerberos: Highly Secure Single Sign On Authentication in Mac OS X (HTML)
Learn how you can take advantage of Kerberos in your application.
Security 2007-02-05
Leopard Technology Series for Developers: Leopard Developer Tools Overview (HTML)
Learn how Leopard developer tools make it easier than ever to create exciting applications.
Tools 2006-11-15
Moving Your Project from CodeWarrior to Xcode (HTML)
Get started moving your project from CodeWarrior to Xcode.
Tools 2005-11-28
Switching from Code Warrior to Xcode (HTML)
Learn how to import your projects from CodeWarrior.
Tools 2003-10-24
Using the Web Kit for Application Registration (HTML)
Learn how to use the Web Kit to handle your application's online registration.
User Experience 2004-03-09