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Leopard Articles: Cocoa
Cocoa provides classes for custom drawing based on Quartz graphics, and utility functions for common graphics tasks such as copying and drawing bitmap data. To go beyond what Cocoa provides, developers can use the graphics and imaging frameworks in Mac OS X. Cocoa applications have access to a wide variety of graphics technologies including Quartz 2D, Quartz Services, OpenGL, QuickTime, and the Mac OS X printing system.

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Boinx Starts with Sample Code: FotoMagico Is a Powerful Digital Slideshow (HTML)
Starting with Apple sample code, tools and technologies, Boinx wrote FotoMagico in a matter of months.
2007-12-11
Leopard Technology Series for Developers: Graphics & Media Overview (HTML)
Describes Leopard's graphics and media capabilities.
2007-12-11
Taking Advantage of PDF Kit in Your Cocoa Application (HTML)
Learn to handle PDF documents in your Cocoa application without writing a lot of custom code.
2006-02-20
Working with Quartz Composer (HTML)
Learn to build a sample composition without having to write code.
2006-02-13
Tiger Developer Overview Series: Developing with Core Image (HTML)
Learn how Core Image can help you take your graphics development to the next level.
2005-03-09