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Automating Development Tasks with Automator and Xcode
(HTML)
Learn to streamline daily tasks in your development projects using Automator.
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Scripting & Automation, Xcode |
2006-08-07
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Boinx Starts with Sample Code: FotoMagico Is a Powerful Digital Slideshow
(HTML)
Starting with Apple sample code, tools and technologies, Boinx wrote FotoMagico in a matter of months.
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General |
2007-12-11
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Bug Reporting Best Practices
(HTML)
Provides information regarding the best means in which to file a bug report.
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Compiling & Debugging |
2007-05-25
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Building a JNI Universal Application with Xcode
(HTML)
Learn to add Mac OS X features into your Java application using JNI and Xcode.
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Java |
2006-03-20
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Customizing Rails Applications on Mac OS X Leopard
(HTML)
Learn how to enhance your Rails application with views and web forms, AJAX, and iPhone support.
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General, Scripting & Automation, Xcode |
2008-06-09
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Debugging and Symbolizing Crash Dumps in Xcode
(HTML)
Learn to use crash logs to find those difficult bugs.
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Xcode |
2007-04-03
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Deploying Rails Applications on Mac OS X Leopard
(HTML)
Learn how to deploy your Ruby on Rails application on Mac OS X Leopard Server.
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General, Scripting & Automation, Xcode |
2008-06-09
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Developing for Java with NetBeans 4.1 on Mac OS X
(HTML)
Get started building Java applications on Mac OS X using this popular open source IDE.
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Java |
2005-05-16
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Developing Java Applications on Mac OS X with Eclipse
(HTML)
Learn from this hands-on article how to work with Eclipse on Mac OS X.
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Java |
2005-02-28
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Developing Rails Applications on Mac OS X Leopard
(HTML)
Learn how to develop your Ruby on Rails application using Xcode 3 and the tools in Leopard.
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General, Scripting & Automation, Xcode |
2008-06-09
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Eclipse and Mac OS X: a Natural Combination
(HTML)
Learn about the Eclipse IDE on Mac OS X and how to get started using it.
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Java |
2004-06-07
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Getting Control with Subversion and Xcode
(HTML)
Learn how to install and set up Subversion on Mac OS X Server.
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Source Control, Xcode |
2005-11-08
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The GNU Compiler Collection on Mac OS X
(HTML)
Learn about the open-source tools GCC and GDB, and enhancements specific to Mac OS X.
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Compiling & Debugging |
2004-07-12
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Improving Your Software with Xcode andStatic Code Analysis Techniques
(HTML)
Learn about static analysis and get started using it with an Xcode project.
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Performance, Xcode |
2006-07-10
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Installing Your Application on Mac OS X: Guidelines for Developers
(HTML)
Get tips for making the installation process easier for you and your customers.
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Files & Software Installation |
2005-06-13
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Introducing Xcode 2.3
(HTML)
Get an overview of Xcode 2.3.
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Xcode |
2006-05-31
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Introduction to Open Source Scripting on Mac OS X
(HTML)
Learn your scripting options for automating a wide range of tasks quickly.
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Scripting & Automation |
2005-08-01
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Leopard Technology Series for Developers: Graphics & Media Overview
(HTML)
Describes Leopard's graphics and media capabilities.
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Graphics & Imaging |
2007-12-11
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Leopard Technology Series for Developers: Introducing Dashcode
(HTML)
Learn how Dashcode makes widget development easier than ever.
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Dashcode, Scripting & Automation |
2007-01-09
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Leopard Technology Series for Developers: Leopard Developer Tools Overview
(HTML)
Learn how Leopard developer tools make it easier than ever to create exciting applications.
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Xcode |
2006-11-15
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Leopard Technology Series for Developers: Objective-C 2.0 Overview
(HTML)
Describes features and capabilities introduced in Objective-C 2.0.
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General |
2007-12-11
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Maximizing Mac OS X Application Performance
(HTML)
Learn how to achieve better performance on Mac OS X.
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Performance |
2003-06-23
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Moving Your Project from CodeWarrior to Xcode
(HTML)
Get started moving your project from CodeWarrior to Xcode.
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Xcode |
2005-11-28
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OpenGL Tools for Serious Graphics Development
(HTML)
Learn how Apple's best-of-breed OpenGL tools help developers locate, analyze, and debug graphics bottlenecks.
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Graphics & Imaging |
2004-02-02
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Optimizing with Shark: Big Payoff, Small Effort
(HTML)
Learn to improve your application's performance by sampling a real application using Shark.
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Performance |
2004-01-19
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Optimizing Your Application with System Trace in Shark 4
(HTML)
See how your code interacts with Mac OS X using the power of Shark.
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Performance |
2006-01-30
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Optimizing Your Applications with Shark 4
(HTML)
Learn how using Shark 4 can help you dramatically improve performance in your application.
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Performance |
2004-11-08
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Server-Side Java with the Struts Framework on Mac OS X
(HTML)
Learn how to combine such things as Servlets, JSP, and custom Struts tag libraries using Struts.
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Java |
2003-07-17
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Switching from Code Warrior to Xcode
(HTML)
Learn how to import your projects from CodeWarrior.
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Xcode |
2003-10-24
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Test Driving Your Code with OCUnit
(HTML)
Learn to unit-test your application to improve its quality and refine the design.
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Xcode |
2005-03-28
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Tiger Developer Overview Series: Working with Xcode 2.0
(HTML)
Learn about Apple's IDE for Tiger, to build powerful applications more quickly.
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Xcode |
2005-02-07
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Understanding Xcode Projects
(HTML)
Learn how Xcode handles projects and how best to work with them.
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Xcode |
2005-10-10
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Using Doxygen to Create Xcode Documentation Sets
(HTML)
Learn how to integrate your documentation into Xcode.
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General, Xcode |
2008-06-09
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Using Oracle JDeveloper on Mac OS
(HTML)
This article introduces you to JDeveloper 10g and includes a tutorial for building a simple application.
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Java |
2004-12-06
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Using PyObjC for Developing Cocoa Applications with Python
(HTML)
Learn how to build a sample Cocoa app using the Cocoa-Python bridge PyOjbC.
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Scripting & Automation |
2005-08-15
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Using Ruby on Rails for Web Development on Mac OS X
(HTML)
Learn why Mac OS X is the preferred platform for Ruby on Rails.
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Scripting & Automation |
2007-06-06
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Using Sun Java Studio Creator 2 on Mac OS X
(HTML)
Learn to use the tool that provides visual access to databases and web services.
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Java |
2004-11-15
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Working with Xcode Build Settings
(HTML)
Learn how to customize your build process intuitively to help you manage complex project settings.
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Xcode |
2005-12-12
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Working with Xcode: Building Applications for the Future
(HTML)
Learn how to build universal binaries using Xcode.
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Xcode |
2005-08-26
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