Jump To:
Leopard Reference Library: Games
In Mac OS X, software such as games, frameworks, and plug-ins is packaged in the form of bundles, which are directories in the file system that group related resources. It is often possible for users to simply drag such software to their hard disks from a CD, mounted disk image, or other location. For games with more complex installation requirements, developers can create installation packages and let users install them with installation tools. Executable bundles can support dynamic configuration through mechanisms such as property lists, user preferences, and environment variables.

Document Descriptions
On Off
Display

Sort by
Title
Sort by
Resource Type
Sorted by
Date
Installer JavaScript Reference (HTML) (PDF)
Describes the JavaScript object model used in distribution definition files.
Reference 2008-12-16
CFPrefTopScores (HTML) (DMG) (ZIP)
How to access globally shared (writable) user preferences without requiring authentication.
Sample Code 2006-10-09
InstallerPluginSample (HTML) (DMG) (ZIP)
Provides instructions for extending software installation using custom plugins
Sample Code 2006-08-30
Installing Your Application on Mac OS X: Guidelines for Developers (HTML)
Get tips for making the installation process easier for you and your customers.
Articles 2005-06-13