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Leopard Release Notes
Graphics and imaging on Mac OS X consists of three main developer technologies: Quartz, an advanced drawing engine and windowing environment; OpenGL, an Apple implementation of this 3D graphics industry-standard API; and QuickTime, the cross-platform multimedia technology for handling video, sound, and text.

A guided introduction for developers new to Mac OS X graphics and imaging.   Essential information for developers working with graphics and imaging.   C and Objective-C API references organized by framework.
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2D Graphics Release Notes for Mac OS X v10.5 (HTML)
Describes the changes and issues related to Core Image and Quartz 2D in Mac OS X v10.5.
Carbon, Games, Quartz 2008-04-08
AGL Reference Update (HTML) (PDF)
Summarizes the symbols added to the AGL framework.
OpenGL 2007-07-18
Application Services Reference Update (HTML) (PDF)
Summarizes the symbols added to the Application Services framework.
Carbon 2007-07-18
Carbon Resolution Independence Release Notes (HTML)
Carbon 2005-04-29
Core Animation Release Notes (HTML)
Describes features, issues, and workarounds related to Mac OS X v10.5 and its support of Core Animation.
Cocoa, Quartz 2007-05-31
Java Advanced Imaging and Java 3D for Java 1.4.1 and 1.4.2 Release Notes (HTML)
Describes notes and known issues about Java Advanced Imaging and Java 3D for Java 1.4.1 and 1.4.2 on Mac OS X.
Java 2004-10-05
OpenGL Reference Update (HTML) (PDF)
Summarizes the symbols added to the OpenGL framework.
OpenGL 2007-07-18
Quartz Composer Release Note for Mac OS X v10.5 (HTML)
Summarizes the features and changes in Quartz Composer for Mac OS X v10.5.
Quartz 2007-10-31
Quartz Core Reference Update (HTML) (PDF)
Summarizes the symbols added to the Quartz Core framework.
Quartz 2007-07-18
Quartz Reference Update (HTML) (PDF)
Summarizes the symbols added to the Quartz framework.
Quartz 2007-07-18
Resolution Independent UI Release Notes (HTML)
Quartz 2005-04-29