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Leopard Sample Code: Carbon
Developers can use the graphics & imaging frameworks in Mac OS X to implement custom 2D, 3D, and multimedia graphics features in their Carbon applications. Developers have access to a wide variety of graphics technologies, including Quartz 2D, Quartz Services, OpenGL, QuickTime, and the Mac OS X printing system.

View all Graphics & Imaging Sample Code.
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SampleScannerApp (HTML) (DMG) (ZIP)
This project implements a simple client accessing an ICA scanning device.
2008-05-07
CIColorTracking (HTML) (DMG) (ZIP)
An Objective-C applicaton that implements a GPU-based technique to find the location of a uniquely colored object in a scene
2008-04-24
Son of Grab (HTML) (DMG) (ZIP)
Shows how to use the new CGWindow to get window images from the Window Server.
2007-11-01
MassiveImage (HTML) (DMG) (ZIP)
Shows how to use a CGDataProvider to save a very large image with Image IO
2007-09-27
Quartz 2D Shadings (HTML) (DMG) (ZIP)
Shows how to use CGShading and CGGradient objects to draw simple gradients.
2007-08-31
Quartz 2D Transformer (HTML) (DMG) (ZIP)
Shows how to use Quartz 2D to manipulate an image
2007-06-21
CarbonQuartzComposer_TV (HTML) (DMG) (ZIP)
Demonstrates how to integrate Cocoa based QuartzComposer window into a Carbon based application
2006-10-02
Quartz2DBasics (HTML) (DMG) (ZIP)
Carbon and Cocoa sample code demonstrating some basic usage of the Quartz 2D API
2006-09-11
ComboBoxPrefs (HTML) (DMG) (ZIP)
Use CFPrefs to store URLs to images for use in a browser style combo box.
2005-10-04
MouseTracking (HTML) (DMG) (ZIP)
Sample code used in the WWDC 2005 Hands-On session 215 "Moving from QD to Quartz"
2005-06-01
QuartzLines (HTML) (DMG) (ZIP)
Drawing Lines using Quartz's CGPath & CGContextStrokeLineSegments functions.
2005-06-01
CarbonSketch (HTML) (DMG) (ZIP)
Core Graphics only example of a Sketch application implemented with HIToolbox. Shows 1x1-CGBitmapContext for hit-testing, printing.
2005-03-23
QuartzShapes (HTML) (DMG) (ZIP)
Example Quartz functions that implement equivalents to the QuickDraw PaintArc, FrameArc, PaintOval, FrameOval, PaintRect, and FrameRect
2005-03-08
GLCarbon1ContextPbuffer (HTML) (DMG) (ZIP)
Demostrates using OpenGL pixel buffers with a single shared context.
2004-03-26
GLCarbonSharedPbuffer (HTML) (DMG) (ZIP)
Demostrates sharing a single OpenGL pixel buffer with multiple other contexts.
2004-03-26
GLUTSurfaceTexture (HTML) (DMG) (ZIP)
Example of using the new glutSurfaceTexture.
2004-03-26
MoreIsBetter (HTML) (DMG) (ZIP)
Library providing indispensable wrapers and workarounds for many areas of Mac OS programming.
2003-10-27
TextNameTool (HTML) (DMG) (ZIP)
A command line tool sample illustrating how to use various graphical facilities and services without a login.
2003-10-27
GlyphaIVOld (HTML) (DMG) (ZIP)
Deprecated - A basic game implementation in the spirit of Joust meant as demonstation of Sprocket usage.
2003-10-14
Palette and GWorld (HTML) (DMG) (ZIP)
Deprecated - Demonstrates the use of palette and color tables with GWorlds.
2003-10-10
Simple DrawSprocket (HTML) (DMG) (ZIP)
Deprecated - Simple use of DrawSprocket to set screen resolution and size.
2003-07-22
TE Over Background (HTML) (DMG) (ZIP)
Deprecated - A textEdit that shows old text editing over a colored background
2003-07-22
AGLSurfaceTexture (HTML) (DMG) (ZIP)
Example of render to texture/texture from surface using aglSurfaceTexture.
2003-07-07
Carbon GLSnapshot (HTML) (DMG) (ZIP)
Demonstrates the use of OpenGL with Quicktime to capture OpenGL content.
2003-07-07
Out of This GWorld (HTML) (DMG) (ZIP)
Deprecated - Demonstrates the use of offscreen GWorlds and palette animation to simulate animation.
2003-03-12
TubeTest (HTML) (DMG) (ZIP)
Deprecated - The program is a simple demonstration of how to use the Palette Manager in a color program.
2003-03-12
aglClipBufferRect (HTML) (DMG) (ZIP)
Shows the use of clip regions and buffer rects in AGL.
2003-01-14
CarbonQuartzDrawingWPrinting (HTML) (DMG) (ZIP)
Deprecated - Demonstrates mixing QuickDraw and Quartz 2D drawing both on screen and during printing.
2003-01-14
ColorBars (HTML) (DMG) (ZIP)
Shows how to enumerate, select, capture, manipulate, draw to, and release displays using the CGDirectDisplay API.
2003-01-14
ColorSyncDevices (HTML) (DMG) (ZIP)
Demonstrates how to use the new ColorSync Device Support APIs introduced with Mac OS X.
2003-01-14
ColorSyncDevices-Cocoa (HTML) (DMG) (ZIP)
Demonstrates how to use the new ColorSync Device Manager routines in the Cocoa environment.
2003-01-14
CTMClip (HTML) (DMG) (ZIP)
Deprecated - Shows how to manipulate the Quartz 2D Current Transform Matrix (CTM) for image drawing with clipping.
2003-01-14
CTMDemo (HTML) (DMG) (ZIP)
Deprecated - Shows how to manipulate the Quartz 2D Current Transform Matrix (CTM) for image drawing without clipping.
2003-01-14
FullScreen (HTML) (DMG) (ZIP)
Shows how to use BeginFullScreen and EndFullScreen to enter and exit full-screen mode.
2003-01-14
Mode (HTML) (DMG) (ZIP)
Shows how to enumerate displays and list the available modes for each display.
2003-01-14
ModeWhacker (HTML) (DMG) (ZIP)
Shows how to enumerate, select, capture, manipulate, and release displays using the CGDirectDisplay API.
2003-01-14
NewCCursor (HTML) (DMG) (ZIP)
Deprecated - Shows how to create a black and white 'CURS' and a color 'crsr' cursor resource by hand.
2003-01-14
Play Video Sample (HTML) (DMG) (ZIP)
Deprecated - The sample makes use of the RequestVideo sample code API.
2003-01-14