Important: This document is part of the Legacy section of the ADC Reference Library. This information should not be used for new development.
Current information on this Reference Library topic can be found here:
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Version: 1.0 Posted: 2003-01-14 Build Requirements: N/A Runtime Requirements: Carbon Download Sample (ColorTextureSample.zip, 64.9K) |
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DescriptionThis sample code demonstrates that with QD3D 1.6 you can now assign colors to geometry plus have textures when using the NULL shader. Previously, a textured model would throw out any diffuse color attributes. Document Revision History
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