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Version: 1.01 Posted: 2005-06-01 Build Requirements: Xcode 2.0 Runtime Requirements: Mac OS X 10.4 Download Sample (OpenALExample.zip, 4.44M) |
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DescriptionBasic example showing OpenAL usage in a 2D OpenGL environment. This sample demonstrates how to bind OpenAL sources to OpenGL objects to create an audio environment. Document Revision History
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