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Version: 1.0 Posted: 2005-06-01 Build Requirements: Xcode 2.0 or later Runtime Requirements: Mac OS X 10.4 or later Download Sample (TexturePerformanceDemo.zip, 1.35M) |
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DescriptionThis is the texturing optimization demo used in WWDC Session 214: Hands-On Maximizing OpenGL Performance. It is a staged sample that shows both a slow path and a fast path for texture uploads on Mac OS X. Document Revision History
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