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Leopard Technical Notes: Games
The performance of Mac OS X games can be measured, evaluated, and optimized using Apple's developer tools, technologies, and programming interfaces. Using OpenGL, the industry standard for high performance 2D and 3D graphics and primary gateway to the Graphics Processing Unit (GPU), developers can meet the rich graphics needs of entertainment software. Developers can fine-tune their games for high performance using tools such as Shark, Apple's code-profiling application, features such as multiprocessing, and APIs such as those for the Accelerate framework.

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Real world profiling with the OpenGL Profiler (HTML)
TN2178: This document describes how to use OpenGL Profiler, a very powerful tool for your OpenGL development.
Coalesced Updates (HTML)
TN2133: How to achieve the maxium frame rate in your Mac OS X application