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Cocoa Topics
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Facilities in Cocoa for interacting with and extending Apple applications.
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Object-oriented APIs for creating, processing, and playing sound content.
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Object-oriented interfaces for representing and manipulating data.
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Policies and design patterns for creating Cocoa programs.
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Cocoa facilities for handling messages sent to applications by the Mac OS.
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Object-oriented interfaces for gaining access to files and folders on storage devices.
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Object-oriented APIs for developing full-featured games for Mac OS X.
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Object-oriented APIs for creating graphics content in Cocoa applications.
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Facilities for data sharing and communication between Cocoa programs.
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Object-oriented APIs that ready applications for other locales.
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Object-oriented APIs for developing web content and Internet and web applications.
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A widely known programming language used for learning Cocoa development.
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Objective-C APIs that support networking features in Cocoa applications.
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A programming language designed for sophisticated object-oriented programming.
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Resources for measuring, evaluating, and improving Cocoa code performance.
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Tools and programming interfaces for moving code to the Cocoa environment.
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Objective-C APIs for imaging content to a PDF document or a printing device.
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Facilities that help Cocoa programs manage their own scheduling and execution.
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Classes for creating and playing multimedia in Cocoa applications.
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Support for handling system and program resources in Cocoa applications.
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Conventions and services that prepare code in Cocoa projects for execution.
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Authentication, authorization, and cryptographic services for Cocoa applications.
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Object-oriented APIs for working with strings and fonts, and rendering glyphs.
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A suite of tools for building Cocoa applications, frameworks, and more.
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Object-oriented APIs for creating the look and feel of Cocoa applications.
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View legacy documents, including technologies, features, products, APIs, and programming techniques that are no longer supported or have been superseded.
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