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Driving OpenGL Rendering Loops
(HTML)
QA1385: Using Core Video display links (CVDisplayLink) or Cocoa timers (NSTimer) to drive an OpenGL rendering loop
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2009-05-01
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Using GLUT and OpenGL on Mac OS X
(HTML)
QA1613: States the required steps to add GLUT and OpenGL to an Xcode project.
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2008-10-13
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AGL Changes for Mac OS X Leopard (v. 10.5)
(HTML)
QA1523: This Q&A describes the new and deprecated APIs for Apple OpenGL (AGL)
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2008-01-04
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Compiling X11 / OpenGL applications on Mac OS X v.10.5 Leopard
(HTML)
QA1567: Trying to compile X11 / OpenGL application on Mac OS X v.10.5 result on "ld: cycle in dylib re-exports with /usr/X11R6/lib/libGL.dylib""
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2007-10-30
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QuickTime Texture Visual Context - kQTVisualContextNotAllowedErr with non-accelerated graphics cards
(HTML)
QA1542: Discusses how to create a display mask and avoid a kQTVisualContextNotAllowedErr when using a non-accelerated graphics card.
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2007-09-18
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Ensuring hardware accelerated rendering for your OpenGL application
(HTML)
QA1502: Using the NoRecovery pixel format attribute and how to check whether vertex and fragment processing is executed on the GPU or CPU
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2007-07-18
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Synchronizing OpenGL rendering updates to the vertical refresh of the display
(HTML)
QA1521: How to avoid tearing by synchronizing your rendering to the display VBL
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2007-07-16
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Context Sharing Tips
(HTML)
()
QA1248: How to correctly share OpenGL contexts and what the limits on this sharing are.
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2005-02-07
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NSOpenGLView redraw problems after a window is closed and re-opened.
(HTML)
QA1353: Workaround for NSOpenGLView failure to draw after its window is closed and re-opened.
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2004-12-03
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Using Interface Builder's NSOpenGLView or Custom View objects for an OpenGL application
(HTML)
QA1167: Describes usage cases for both NSOpenGLViews and Custom Views for Cocoa OpenGL applications
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2004-10-28
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glFlush() vs. glFinish()
(HTML)
QA1158: Explanation of the differences between glFlush() and glFinish()
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2004-10-11
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How do I determine how much VRAM is available on my video card?
(HTML)
QA1168: Using Core Graphics and IOKit to find the physical size of VRAM on installed hardware.
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2004-10-11
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Creating an OpenGL texture from an NSView
(HTML)
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QA1325: Addresses the issues involved with using an NSView as the source data for an OpenGL texture.
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2004-02-13
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OpenGL Driver Monitor Decoder Ring
(HTML)
()
QA1334: Describes what each of the parameters available in the OpenGL Driver Monitor measure.
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2004-01-30
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Sharpening Full Scene Anti-Aliasing Details
(HTML)
QA1268: Using full scene anti-aliasing (FSAA) in OpenGL applications.
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2003-10-10
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Updating OpenGL Contexts
(HTML)
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QA1209: When and why to update an OpenGL context in response to system and user actions.
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2003-06-19
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Using Clip Region and Buffer Rectangles with OpenGL Carbon
(HTML)
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QA1222: Shows the basics of using buffer rectangles and clip regions with AGL.
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2002-12-19
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How do I tell if a particular display is being hardware accelerated by Quartz Extreme?
(HTML)
()
QA1218: Describes how to use CGDisplayUsesOpenGLAcceleration to see if a display is accelerated or not.
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2002-12-04
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GetProcAdress and OpenGL Entry Points
(HTML)
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QA1188: Technique for finding function pointers for OpenGL entry points in Cocoa and Carbon
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2002-11-25
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