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Leopard Technical Q&As: Graphics & Imaging
QuickTime provides relatively high-level graphics support through a number of technologies. QuickTime can import, export, compress, and decompress most major image and video formats quickly and efficiently. Developers can use QuickTime Virtual Reality (QTVR) to turn photos and computer renderings into interactive 3D worlds. Transport and delivery mechanisms support opening and storing visual media on discs, in memory, and over the Internet, and support sending video to devices other than displays. QuickTime also supports visual rendering to outputs such as DV, Quartz, and OpenGL.

View all QuickTime Technical Q&As.
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Using QTPixelBufferContextCreate with NewMovieFromProperties (HTML)
QA1443: Discusses using a QuickTime pixel buffer visual context and NewMovieFromProperties to output frames to pixel buffers.
2008-08-08
QuickTime Visual Context - Setting the kQTVisualContextOutputColorSpaceKey Attribute (HTML)
QA1550: Describes how to configure a QuickTime OpenGL Texture Visual Context with the kQTVisualContextOutputColorSpaceKey attribute.
2007-09-28
QuickTime Texture Visual Context - kQTVisualContextNotAllowedErr with non-accelerated graphics cards (HTML)
QA1542: Discusses how to create a display mask and avoid a kQTVisualContextNotAllowedErr when using a non-accelerated graphics card.
2007-09-18
Core Video - Available Pixel Formats (HTML)
QA1501: Discusses how to determine all the pixel format types and format descriptions known to Core Video.
2007-01-23
Compression Sequence APIs - codecErr returned when compressing with H.264 (HTML)
QA1470: Describes why ICM Compression Sequence APIs cannot be used to encode to H.264
2006-11-15
Decompression Sessions - Setting codec accuracy and field mode (HTML)
QA1460: Describes how to set codec accuracy and field mode options when creating a decompression sessions.
2006-01-12
Compression Sessions - Configuring codec quality settings (HTML)
QA1444: Discusses how to set encoding quality for a Compression Sequence
2005-10-17
Implementing a CVFillExtendedPixelsCallBack (HTML)
QA1440: Discusses how you implement a Core Video custom extended pixel fill callback function.
2005-09-06
Registering custom pixel formats with QuickTime and Core Video (HTML)
QA1401: Discusses how to register custom pixel formats with QuickTime & Core Video with QuickTime 7.
2005-09-06
Graphics Exporters - Creating 16-bit-per-channel image files (HTML)
QA1354: Discusses how to use QuickTime Graphics Exporters to create 16-bit-per-channel image files.
2004-06-03
Is ColorSync thread safe? (HTML) (日本語 HTML)
QA1261: Discusses ColorSync thread-safety issues.
2003-04-17
Creating Sub GWorlds using QTNewGWorldFromPtr (HTML)
QA1014: Using QTNewGWorldFromPtr to create sub GWorlds which reference the pixel data of other GWorlds.
2001-03-20
Extracting DV Fields using QTNewGWorldFromPtr (HTML)
QA1017: Describes using QTNewGWorldFromPtr to access individual fields contained within a frame of DV source.
2001-03-20
LockPixels and DisposeGWorld with QTNewGWorldFromPtr (HTML)
QA1007: Clarifies some issues surrounding pointer ownership when creating GWorlds with QTNewGWorldFromPtr
2001-02-26