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Disabling Processor Cores on a Multi-Core System
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QA1141: Describes how to disable processor cores on a multi-core system for testing purposes.
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2008-09-16
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Requirements for Quartz GL
(HTML)
QA1536: Describes the requirements for enabling Quartz GL.
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2008-08-08
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Synchronizing OpenGL rendering updates to the vertical refresh of the display
(HTML)
QA1521: How to avoid tearing by synchronizing your rendering to the display VBL
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2007-07-16
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Debugging Graphics with QuartzDebug
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QA1236: Explains how to use QuartzDebug to debug graphics issues.
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2006-01-12
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Specifiying if the CPU or the GPU should be used for rendering.
(HTML)
QA1416: Which processor will be used for rendering in Core Image and how to affect it.
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2005-08-16
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How can I optimize a Quartz Composer composition depending on the hardware it runs on?
(HTML)
QA1433: Explains how to design compositions that adapt to the hardware limitations.
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2005-06-01
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Is ColorSync thread safe?
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QA1261: Discusses ColorSync thread-safety issues.
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2003-04-17
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Quartz 2D Thread Safety
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QA1238: Explains the thread-safety issues for the Quartz 2D API.
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2003-02-25
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How do I tell if a particular display is being hardware accelerated by Quartz Extreme?
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QA1218: Describes how to use CGDisplayUsesOpenGLAcceleration to see if a display is accelerated or not.
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2002-12-04
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QDFlushPortBuffer
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QD65: Describes a possible solution for window update problems under Carbon.
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2000-11-08
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