Next Page > Hide TOC

NSAffineTransform Class Reference

Inherits from
Conforms to
Framework
/System/Library/Frameworks/Foundation.framework
Availability
Available in Mac OS X v10.0 and later.
Companion guide
Declared in
NSAffineTransform.h
Related sample code

Overview

The NSAffineTransform class provides methods for creating, concatenating, and applying affine transformations.

A transformation specifies how points in one coordinate system are transformed to points in another coordinate system. An affine transformation is a special type of transformation that preserves parallel lines in a path but does not necessarily preserve lengths or angles. Scaling, rotation, and translation are the most commonly used manipulations supported by affine transforms, but shearing is also possible.

Note: In Mac OS X v10.3 and earlier the NSAffineTransform class was declared and implemented entirely in the Application Kit framework. As of Mac OS X v10.4 the NSAffineTransform class has been split across the Foundation Kit and Application Kit frameworks.

Methods for applying affine transformations to the current graphics context and a method for applying an affine transformation to an NSBezierPath object are described in NSAffineTransform Additions in the Application Kit.

Adopted Protocols

NSCoding
NSCopying

Tasks

Creating an NSAffineTransform Object

Accumulating Transformations

Transforming Data and Objects

Accessing the Transformation Structure

Class Methods

transform

Creates and returns a new NSAffineTransform object initialized to the identity matrix.

+ (NSAffineTransform *)transform

Return Value

A new identity transform object. This matrix transforms any point to the same point.

Availability
See Also
Related Sample Code
Declared In
NSAffineTransform.h

Instance Methods

appendTransform:

Appends the specified matrix to the receiver’s matrix.

- (void)appendTransform:(NSAffineTransform *)aTransform

Parameters
aTransform

The matrix to append to the receiver.

Discussion

This method multiplies the receiver's matrix by the matrix in aTransform and replaces the receiver's matrix with the results. This type of operation is the same as applying the transformations in the receiver followed by the transformations in aTransform.

Availability
See Also
Declared In
NSAffineTransform.h

initWithTransform:

Initializes the receiver’s matrix using another transform object and returns the receiver.

- (id)initWithTransform:(NSAffineTransform *)aTransform

Parameters
aTransform

The transform object whose matrix values should be copied to this object.

Return Value

A new transform object initialized with the matrix values of aTransform.

Availability
See Also
Related Sample Code
Declared In
NSAffineTransform.h

invert

Replaces the receiver’s matrix with its inverse matrix.

- (void)invert

Discussion

Inverse matrices are useful for undoing the effects of a matrix. If a previous point (x,y) was transformed to (x’,y’), inverting the matrix and applying it to point (x’,y’) yields the point (x,y).

You can also use inverse matrices in conjunction with the concat method to remove the effects of concatenating the matrix to the current transformation matrix of the current graphic context.

Availability
Related Sample Code
Declared In
NSAffineTransform.h

prependTransform:

Prepends the specified matrix to the receiver’s matrix.

- (void)prependTransform:(NSAffineTransform *)aTransform

Parameters
aTransform

The matrix to prepend to the receiver.

Discussion

This method multiplies the matrix in aTransform by the receiver’s matrix and replaces the receiver’s matrix with the result. This type of operation is the same as applying the transformations in aTransform followed by the transformations in the receiver.

Availability
See Also
Declared In
NSAffineTransform.h

rotateByDegrees:

Applies a rotation factor (measured in degrees) to the receiver’s transformation matrix.

- (void)rotateByDegrees:(CGFloat)angle

Parameters
angle

The rotation angle, measured in degrees.

Discussion

After invoking this method, applying the receiver’s matrix turns the axes counterclockwise about the current origin by angle degrees, in addition to performing all previous transformations.

Availability
See Also
Related Sample Code
Declared In
NSAffineTransform.h

rotateByRadians:

Applies a rotation factor (measured in radians) to the receiver’s transformation matrix.

- (void)rotateByRadians:(CGFloat)angle

Parameters
angle

The rotation angle, measured in radians.

Discussion

After invoking this method, applying the receiver’s matrix turns the axes counterclockwise about the current origin by angle radians, in addition to performing all previous transformations.

Availability
See Also
Related Sample Code
Declared In
NSAffineTransform.h

scaleBy:

Applies the specified scaling factor along both x and y axes to the receiver’s transformation matrix.

- (void)scaleBy:(CGFloat)scale

Parameters
scale

The scaling factor to apply to both axes. Specifying a negative value has the effect of inverting the direction of the axes in addition to scaling them. A scaling factor of 1.0 scales the content to exactly the same size.

Discussion

After invoking this method, applying the receiver’s matrix modifies the unit lengths along the current x and y axes by a factor of scale, in addition to performing all previous transformations.

Availability
See Also
Related Sample Code
Declared In
NSAffineTransform.h

scaleXBy:yBy:

Applies scaling factors to each axis of the receiver’s transformation matrix.

- (void)scaleXBy:(CGFloat)scaleX yBy:(CGFloat)scaleY

Parameters
scaleX

The scaling factor to apply to the x axis.

scaleY

The scaling factor to apply to the y axis.

Discussion

After invoking this method, applying the receiver’s matrix modifies the unit length on the x axis by a factor of scaleX and the y axis by a factor of scaleY, in addition to performing all previous transformations. A value of 1.0 for either axis scales the content on that axis to the same size.

Availability
See Also
Related Sample Code
Declared In
NSAffineTransform.h

setTransformStruct:

Replaces the receiver’s transformation matrix with the specified values.

- (void)setTransformStruct:(NSAffineTransformStruct)aTransformStruct

Parameters
aTransformStruct

The structure containing the six transform values you want the receiver to use.

Discussion

The matrix is of the form shown in “Manipulating Transform Values”, and the six-element structure defined by the NSAffineTransformStruct structure is of the form:

{m11, m12, m21, m22, tX, tY}

The NSAffineTransformStruct structure is an alternate representation of a transformation matrix that can be used to specify matrix values directly.

Availability
See Also
Related Sample Code
Declared In
NSAffineTransform.h

transformPoint:

Applies the receiver’s transform to the specified NSPoint data type and returns the results.

- (NSPoint)transformPoint:(NSPoint)aPoint

Parameters
aPoint

The point in the current coordinate system to which you want to apply the matrix.

Return Value

The resulting point after applying the receiver's transformations.

Availability
See Also
Declared In
NSAffineTransform.h

transformSize:

Applies the receiver’s transform to the specified NSSize data type and returns the results.

- (NSSize)transformSize:(NSSize)aSize

Parameters
aSize

The size data to which you want to apply the matrix.

Return Value

The resulting size after applying the receiver's transformations.

Discussion

This method applies the current rotation and scaling factors to aSize; it does not apply translation factors. You can think of this method as transforming a vector whose origin is (0, 0) and whose end point is specified by the value in aSize. After the rotation and scaling factors are applied, this method effectively returns the end point of the new vector.

This method is useful for transforming delta or distance values when you need to take scaling and rotation factors into account.

Availability
See Also
Declared In
NSAffineTransform.h

transformStruct

Returns the matrix coefficients stored in the receiver’s matrix.

- (NSAffineTransformStruct)transformStruct

Return Value

The structure containing the receiver's six matrix values.

Discussion

The matrix is of the form shown in “Manipulating Transform Values”, and the six-element structure defined by the NSAffineTransformStruct structure is of the form:

{m11, m12, m21, m22, tX, tY}

The NSAffineTransformStruct structure is an alternate representation of a transformation matrix that can be used to specify matrix values directly.

Availability
See Also
Related Sample Code
Declared In
NSAffineTransform.h

translateXBy:yBy:

Applies the specified translation factors to the receiver’s transformation matrix.

- (void)translateXBy:(CGFloat)deltaX yBy:(CGFloat)deltaY

Parameters
deltaX

The number of units to move along the x axis.

deltaY

The number of units to move along the y axis.

Discussion

Subsequent transformations cause coordinates to be shifted by deltaX units along the x axis and by deltaY units along the y axis. Translation factors do not affect NSSize values, which specify a differential between points.

Availability
See Also
Related Sample Code
Declared In
NSAffineTransform.h

Constants

NSAffineTransformStruct

This type defines the three-by-three matrix that performs an affine transform between two coordinate systems.

typedef struct _NSAffineTransformStruct {
   float m11, m12, m21, m22;
   float tX, tY;
} NSAffineTransformStruct;

Fields
m11 , m12, m21, m22

Elements of a two-by-two matrix for rotation, scale, and shear transformations.

tX, tY

x and y translation elements

Discussion

For more details, see Cocoa Drawing Guide.

Availability
Declared In
NSAffineTransform.h

Next Page > Hide TOC


© 2007 Apple Inc. All Rights Reserved. (Last updated: 2007-01-15)


Did this document help you?
Yes: Tell us what works for you.
It’s good, but: Report typos, inaccuracies, and so forth.
It wasn’t helpful: Tell us what would have helped.