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Leopard Reference Library: Legacy Documents
Legacy documents consist of guides, references, sample code, and other resources that have become irrelevant for current product development. Some of these documents describe features, functions, classes, or methods that are no longer supported. Other legacy documents describe currently supported technologies, but the approaches and development techniques described in these documents are no longer recommended.
Go to the Graphics & Imaging Reference Library for up-to-date development information.
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OpenGL and 3D Graphics Changes in Mac OS X v10.2.5 (HTML) (日本語 HTML)
QA1258.
Unsupported Technical Q&As 2003-04-29
How do I use PMSessionGetGraphicsContext to get a CGContextRef? (HTML) (日本語 HTML)
QA1216: Describes how to use PMSessionSetDocumentFormatGeneration and PMSessionGetGraphicsContext to get a CGContextRef for printing.
Deprecated Technical Q&As 2003-02-25
OpenGL and 3D Graphics Changes in Mac OS X v10.2.4 (HTML) (日本語 HTML)
QA1239.
Unsupported Technical Q&As 2003-02-18
OpenGL and 3D Graphics Changes in Mac OS X v10.2.3 (HTML) (日本語 HTML)
QA1229.
Unsupported Technical Q&As 2003-01-03
Finding Missing OpenGL CFM Entry Points (HTML) (日本語 HTML)
QA1225.
Unsupported Technical Q&As 2002-12-23
Why does logging keep my Printer Module from working? (HTML) (日本語 HTML)
QA1182: Describes some problems with standard printf logging in a Printer Module on Jaguar.
Deprecated Technical Q&As 2002-11-06
SCSIAction and IOSCSIUserClient on Mac OS X 10.2 (HTML) (日本語 HTML)
QA1201.
Unsupported Technical Q&As 2002-09-13
Setting the preferred CMM programatically? (HTML)
QA1086.
Unsupported Technical Q&As 2001-10-24
Menus & Hardware Accelerated OpenGL under Mac OS 9 Carbon (HTML)
QA1042.
Unsupported Technical Q&As 2001-07-10
OpenGL Texture Sharing Between Contexts (HTML)
QA1031.
Unsupported Technical Q&As 2001-05-01
Finding the bit depth of a Carbon Printing Manager graphics context (HTML) (日本語 HTML)
QD63.
Unsupported Technical Q&As 2000-11-08
GetPortBitMapForCopyBits (HTML) (日本語 HTML)
QD61: Describes the proper usage of GetPortBitMapForCopyBits.
Deprecated Technical Q&As 2000-11-08
Correct Setup of an AGLDrawable (HTML)
OGL02.
Unsupported Technical Q&As 2000-10-04
aglChoosePixelFormat, The Inside Scoop (HTML)
OGL01.
Unsupported Technical Q&As 2000-04-03
Native QuickDraw Hardware Acceleration notSrcCopy Blits (HTML) (日本語 HTML)
QD60.
Unsupported Technical Q&As 1999-06-28
Difference between PCCard SDK2 and SDK3 (HTML) (日本語 HTML)
HW62.
Unsupported Technical Q&As 1999-03-29
Is there a relationship between the device tree and the Name Registry? (HTML) (日本語 HTML)
HW41.
Unsupported Technical Q&As 1999-02-15
Text Mask Mode and QuickDraw (HTML) (日本語 HTML)
QD58.
Unsupported Technical Q&As 1998-09-07
Clearing the Z-buffer in RAVE (HTML) (日本語 HTML)
QD3D93.
Unsupported Technical Q&As 1998-04-20
Drawing Text into a RAVE Context (HTML) (日本語 HTML)
QD3D89.
Unsupported Technical Q&As 1998-04-20
Errors in QADrawContextNew (HTML) (日本語 HTML)
QD3D86.
Unsupported Technical Q&As 1998-04-20
RAVE and DrawSprocket Integration (HTML) (日本語 HTML)
QD3D85.
Unsupported Technical Q&As 1998-04-20
RAVE Multiple GDevice support (HTML) (日本語 HTML)
QD3D94.
Unsupported Technical Q&As 1998-04-20
RAVE Notifications (HTML) (日本語 HTML)
QD3D88.
Unsupported Technical Q&As 1998-04-20
RAVE Support for Apple 3D Accelerator (HTML) (日本語 HTML)
QD3D91.
Unsupported Technical Q&As 1998-04-20
RAVE Z-Buffer Access (HTML) (日本語 HTML)
QD3D92.
Unsupported Technical Q&As 1998-04-20
Triangle Strips (HTML) (日本語 HTML)
QD3D90.
Unsupported Technical Q&As 1998-04-20
U and V limits in RAVE (HTML) (日本語 HTML)
QD3D87.
Unsupported Technical Q&As 1998-04-20
Parsing the PICT File Format (HTML) (日本語 HTML)
QD56: Explains where to find information on the PICT file format and warns against parsing a PICT file.
Deprecated Technical Q&As 1998-02-10
How to get the Monitor ID as displayed in the Monitors & Sound Control Panel (HTML) (日本語 HTML)
QD55.
Unsupported Technical Q&As 1998-01-16
Printing, Forward and Reverse Line Feeds (HTML)
QD03.
Unsupported Technical Q&As 1997-12-01
Copybits Bus Error with Offscreen GWorld (HTML) (日本語 HTML)
QD49.
Unsupported Technical Q&As 1997-11-17
Creating Gray Scaled Images > 8 bits (HTML) (日本語 HTML)
QD51: Shows how to create gray-scaled images at resolutions greater than 8 bits for display.
Deprecated Technical Q&As 1997-11-17
PCI Video Card Bus Error (HTML) (日本語 HTML)
QD50.
Unsupported Technical Q&As 1997-11-17
MemError (HTML) (日本語 HTML)
ME06.
Unsupported Technical Q&As 1997-09-12
All Geometry Vertices Need UV Parameterization (HTML) (日本語 HTML)
QD3D55.
Unsupported Technical Q&As 1997-07-11
Apple Accelerator Card & Textures (HTML) (日本語 HTML)
QD3D61.
Unsupported Technical Q&As 1997-07-11
Call Q3View_GetWorldToFrustumMatrixState Only In A Rendering Loop (HTML) (日本語 HTML)
QD3D77.
Unsupported Technical Q&As 1997-07-11
Camera Hither Distance Must Be > 0 (HTML) (日本語 HTML)
QD3D62.
Unsupported Technical Q&As 1997-07-11
Checking For QD3D Windows DLL's (HTML) (日本語 HTML)
QD3D84.
Unsupported Technical Q&As 1997-07-11
Checking Whether QD3D Is Available (HTML) (日本語 HTML)
QD3D69.
Unsupported Technical Q&As 1997-07-11
Default Number of Surface Planes (HTML) (日本語 HTML)
QD3D56.
Unsupported Technical Q&As 1997-07-11
Default Surface/Shader UV Params For Caps of Cones & Cylinders (HTML) (日本語 HTML)
QD3D73.
Unsupported Technical Q&As 1997-07-11
Displaying Windows 3DMF Files On A Mac (HTML) (日本語 HTML)
QD3D81.
Unsupported Technical Q&As 1997-07-11
DONT_NEED_DDRAW Preprocessor Explained (HTML) (日本語 HTML)
QD3D82.
Unsupported Technical Q&As 1997-07-11
Error Loading: DriverServicesLib (-2804) Error Explained (HTML) (日本語 HTML)
QD3D59.
Unsupported Technical Q&As 1997-07-11
Finding The Center Of A Model (HTML) (日本語 HTML)
QD3D70.
Unsupported Technical Q&As 1997-07-11
Making Objects Invisible (HTML) (日本語 HTML)
QD3D64.
Unsupported Technical Q&As 1997-07-11
Mesh Edge Structure Can Not Have More Than 2 Faces (HTML) (日本語 HTML)
QD3D65.
Unsupported Technical Q&As 1997-07-11
No Limit To The Number Of Vertices In A Polygon (HTML) (日本語 HTML)
QD3D66.
Unsupported Technical Q&As 1997-07-11
No Standard UV Parameters For Mesh (HTML) (日本語 HTML)
QD3D74.
Unsupported Technical Q&As 1997-07-11
Q3View_Sync/Q3View_Flush Differences (HTML) (日本語 HTML)
QD3D68.
Unsupported Technical Q&As 1997-07-11
QD3D Does Not Free Memory Used By Geometries (HTML) (日本語 HTML)
QD3D71.
Unsupported Technical Q&As 1997-07-11
QD3D Does Not Provide Z-Buffer Information (HTML) (日本語 HTML)
QD3D57.
Unsupported Technical Q&As 1997-07-11
QD3D Functions Not Interrupt Safe (HTML) (日本語 HTML)
QD3D78.
Unsupported Technical Q&As 1997-07-11
QD3D Is Not Thread-Safe (HTML) (日本語 HTML)
QD3D72.
Unsupported Technical Q&As 1997-07-11
QD3D Macintosh High Quality Postscript Output (HTML) (日本語 HTML)
QD3D53.
Unsupported Technical Q&As 1997-07-11
QD3D Plug-In Renderer Handlers (HTML) (日本語 HTML)
QD3D67.
Unsupported Technical Q&As 1997-07-11
QD3D Windows High Quality Postscript Output (HTML) (日本語 HTML)
QD3D54.
Unsupported Technical Q&As 1997-07-11
QD3D Windows Interactive Renderer (HTML) (日本語 HTML)
QD3D80.
Unsupported Technical Q&As 1997-07-11
QD3D Windows Pixel Format Support (HTML) (日本語 HTML)
QD3D83.
Unsupported Technical Q&As 1997-07-11
Setting Data For Q3ViewerUseData (HTML) (日本語 HTML)
QD3D63.
Unsupported Technical Q&As 1997-07-11
ShaderUV/SurfaceUV Attribute Differences (HTML) (日本語 HTML)
QD3D52.
Unsupported Technical Q&As 1997-07-11
TQ3Ellipsoid Data Caps Field Explanation (HTML) (日本語 HTML)
QD3D58.
Unsupported Technical Q&As 1997-07-11
Using Hardware Acceleration (HTML) (日本語 HTML)
QD3D60.
Unsupported Technical Q&As 1997-07-11
Valid QD3D Metafile Filename Extensions (HTML) (日本語 HTML)
QD3D79.
Unsupported Technical Q&As 1997-07-11
Viewer Error "xy values outside of the viewing window" Explained (HTML) (日本語 HTML)
QD3D76.
Unsupported Technical Q&As 1997-07-11
Viewer Only Supports Perspective Cameras (HTML) (日本語 HTML)
QD3D75.
Unsupported Technical Q&As 1997-07-11
Connecting to a Sleeping or Dozing Macintosh (HTML) (日本語 HTML)
NW46.
Unsupported Technical Q&As 1997-01-31
Flattening Objects Separately (HTML) (日本語 HTML)
GXPD44.
Unsupported Technical Q&As 1997-01-09
Using GXNewPaperType (HTML) (日本語 HTML)
GXPD43.
Unsupported Technical Q&As 1997-01-09
Supporting QuickDraw GX with EPS (HTML) (日本語 HTML)
GX05.
Unsupported Technical Q&As 1996-10-27
Altering the GX General Print Panel (HTML) (日本語 HTML)
GXPD41.
Unsupported Technical Q&As 1996-10-25
Setting GX Paper Types (HTML) (日本語 HTML)
GXPD42.
Unsupported Technical Q&As 1996-10-25
Including the Cursor in a Screen Capture when using CopyBits (HTML) (日本語 HTML)
QD45.
Unsupported Technical Q&As 1996-09-27
Using PixPatHandle to Access the "Set Utilities Pattern" Pattern (HTML) (日本語 HTML)
OPS12.
Unsupported Technical Q&As 1996-09-27
Textures & BitMaps Explained (HTML) (日本語 HTML)
QD3D51.
Unsupported Technical Q&As 1996-08-21
Custom Designing a GX Font (HTML) (日本語 HTML)
GXTY11.
Unsupported Technical Q&As 1996-07-03
Color-Separating Arbitrary Shapes (HTML) (日本語 HTML)
GX09.
Unsupported Technical Q&As 1996-06-01
Getting Default Settings for a Given Font (HTML) (日本語 HTML)
GXTY10.
Unsupported Technical Q&As 1996-06-01
PDD File Format API (HTML) (日本語 HTML)
GXPD40.
Unsupported Technical Q&As 1996-06-01
PostScript Color Printing Bug (HTML) (日本語 HTML)
GXPD39.
Unsupported Technical Q&As 1996-05-14
3D Acceleration (HTML) (日本語 HTML)
QD3D42.
Unsupported Technical Q&As 1996-04-08
Ambient Coefficient (HTML) (日本語 HTML)
QD3D35.
Unsupported Technical Q&As 1996-04-08
The Backfacing Option (HTML) (日本語 HTML)
QD3D36.
Unsupported Technical Q&As 1996-04-08
Clarification of TQ3HitData's 'distance' Field (HTML) (日本語 HTML)
QD3D45.
Unsupported Technical Q&As 1996-04-08
Collision Detection (HTML) (日本語 HTML)
QD3D41.
Unsupported Technical Q&As 1996-04-08
Determining 3DMF Endian-ness (HTML) (日本語 HTML)
QD3D33.
Unsupported Technical Q&As 1996-04-08
Determining Which Features Are Supported by Specific Renderers (HTML) (日本語 HTML)
QD3D31.
Unsupported Technical Q&As 1996-04-08
Extensions vs. Libraries (HTML) (日本語 HTML)
QD3D37.
Unsupported Technical Q&As 1996-04-08
Header Conditions (HTML) (日本語 HTML)
QD3D48.
Unsupported Technical Q&As 1996-04-08
Highlight State (HTML) (日本語 HTML)
QD3D38.
Unsupported Technical Q&As 1996-04-08
Limitations of the Apple QuickDraw 3D Acceleration Card (HTML) (日本語 HTML)
QD3D34.
Unsupported Technical Q&As 1996-04-08
Missing Geometries in QuickDraw 3D 1.0.X (HTML) (日本語 HTML)
QD3D49.
Unsupported Technical Q&As 1996-04-08
pointOfInterest (HTML) (日本語 HTML)
QD3D40.
Unsupported Technical Q&As 1996-04-08
Quality of Video Textures (HTML) (日本語 HTML)
QD3D44.
Unsupported Technical Q&As 1996-04-08
Region Structure (HTML) (日本語 HTML)
QD3D50.
Unsupported Technical Q&As 1996-04-08
Screen Flickering (HTML) (日本語 HTML)
QD3D43.
Unsupported Technical Q&As 1996-04-08
Setting A Default Papertype for GX Printers (HTML) (日本語 HTML)
GXPD38.
Unsupported Technical Q&As 1996-04-08
Small Point Size and Hinting (HTML) (日本語 HTML)
GXTY09.
Unsupported Technical Q&As 1996-04-08