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FxTypes.h
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Defines common structures and enumerated types.
This header file provides common definitions used by other header files in the FxPlug SDK.
FxRenderInfo |
typedef struct { double frame; FxQuality qualityLevel; FxFieldOrder fieldOrder; double scaleX; double scaleY; CGLContextObj sharedContext; FxDepth depth; } FxRenderInfo;
frame
- The requested time to be rendered, expressed in a frame number on the project or sequence's timeline. Note that this is a floating-point frame number. In interlaced video, the time for the first field would be an integer i; for the second field, a noninteger (i + 0.5).
qualityLevel
- The requested render quality (kFxQuality_LOW, kFxQuality_MEDIUM, or kFxQuality_HIGH).
fieldOrder
- The field-order of the frame to be rendered (kFxFieldOrder_PROGRESSIVE, kFxField_UPPER_FIRST, or kFxField_LOWER_FIRST). NOTE: Before FxPlug 1.2, this was an FxField, not an FxFieldOrder. The two are binarily compatible, but plug-ins should use the FxFieldOrder type.
scaleX
- The requested horizontal scale value. NOTE: The pixel aspect ratio is not taken into account when the scaleX and scaleY values are computed. Plug-ins should look at the input and output FxImageInfo structure to determine pixel aspect ratios.
scaleY
- The requested vertical scale value.
sharedContext
- The OpenGL shared context. This may be NULL when doing a software render.
depth
- The pixel depth of the buffer (kFxDepth_UINT8, kFxDepth_FLOAT16, or kFxDepth_FLOAT32).
Type definition used to specify a render request.
FxDepth |
enum { kFxDepth_UINT8 = 0, kFxDepth_FLOAT16 = 2, kFxDepth_FLOAT32 = 3 };
kFxDepth_UINT8
- Each component is an 8-bit integer.
kFxDepth_FLOAT16
- Each component is a 16-bit float.
kFxDepth_FLOAT32
- Each component is a 32-bit float.
Constants used to identify bit depth.
FxField |
enum { kFxField_NONE = 0, kFxField_UPPER = 1, kFxField_LOWER = 2 };
kFxField_NONE
- Full frame, progressive (no fields).
kFxField_UPPER
- Upper field.
kFxField_LOWER
- Lower field.
Constants used to identify a field. NOTE: Before FxPlug 1.2, this type was used to identify field order. As of 1.2, it is used to identify the field of an image.
FxFieldOrder |
enum { kFxFieldOrder_PROGRESSIVE = 0, kFxFieldOrder_UPPER_FIRST = 1, kFxFieldOrder_LOWER_FIRST = 2 };
kFxFieldOrder_PROGRESSIVE
- Full frame, progressive (no fields).
kFxFieldOrder_UPPER_FIRST
- Upper field first.
kFxFieldOrder_LOWER_FIRST
- Lower field first.
Constants used to identify the field order of an image stream.
FxQuality |
enum { kFxQuality_LOW = 0, kFxQuality_MEDIUM = 1, kFxQuality_HIGH = 2 };
kFxQuality_LOW
- Lowest quality, fastest render.
kFxQuality_MEDIUM
- Medium quality, medium render.
kFxQuality_HIGH
- High quality, slowest render.
Constants used to identify rendering quality.
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