ADC Home > Reference Library > Reference > Hardware & Drivers > I/O Kit Framework Reference

 


IOGraphicsTypes.h

Includes:
<IOKit/IOTypes.h>
<IOKit/IOKitKeys.h>

Overview

Use the links in the table of contents to the left to access the documentation.



Structs and Unions


IOColorEntry


A structure defining one entry of a color lookup table.

struct IOColorEntry { 
    UInt16 index; 
    IOColorComponent red; 
    IOColorComponent green; 
    IOColorComponent blue; 
};  
Fields
index

Number of pixels visible per row.

red

Value of red component 0-65535.

green

Value of green component 0-65535.

blue

Value of blue component 0-65535.

Discussion

This structure is used by IOFramebuffer to define an entry of a color lookup table.


IODetailedTimingInformationV2


A structure defining the detailed timing information of a display mode.

struct IODetailedTimingInformationV2 {  
    UInt32 __reservedA[3]; // Init to 0 
    UInt32 horizontalScaledInset; // pixels 
    UInt32 verticalScaledInset; // lines  
    UInt32 scalerFlags; 
    UInt32 horizontalScaled; 
    UInt32 verticalScaled;  
    UInt32 signalConfig; 
    UInt32 signalLevels;  
    UInt64 pixelClock; // Hz  
    UInt64 minPixelClock; // Hz - With error what is slowest actual clock 
    UInt64 maxPixelClock; // Hz - With error what is fasted actual clock  
    UInt32 horizontalActive; // pixels 
    UInt32 horizontalBlanking; // pixels 
    UInt32 horizontalSyncOffset; // pixels 
    UInt32 horizontalSyncPulseWidth; // pixels  
    UInt32 verticalActive; // lines 
    UInt32 verticalBlanking; // lines 
    UInt32 verticalSyncOffset; // lines 
    UInt32 verticalSyncPulseWidth; // lines  
    UInt32 horizontalBorderLeft; // pixels 
    UInt32 horizontalBorderRight; // pixels 
    UInt32 verticalBorderTop; // lines 
    UInt32 verticalBorderBottom; // lines  
    UInt32 horizontalSyncConfig; 
    UInt32 horizontalSyncLevel; // Future use (init to 0) 
    UInt32 verticalSyncConfig; 
    UInt32 verticalSyncLevel; // Future use (init to 0) 
    UInt32 numLinks;  
    UInt32 __reservedB[7]; // Init to 0 
};  
Fields
__reservedA

Set to zero.

horizontalScaledInset

If the mode is scaled, sets the number of active pixels to remove the left and right edges in order to display an underscanned image.

verticalScaledInset

If the mode is scaled, sets the number of active lines to remove the top and bottom edges in order to display an underscanned image.

scalerFlags

If the mode is scaled, kIOScaleStretchToFit may be set to allow stretching. kIOScaleRotateFlags is mask which may have the value given by kIOScaleRotate90, kIOScaleRotate180, kIOScaleRotate270 to display a rotated framebuffer.

horizontalScaled

If the mode is scaled, sets the size of the image before scaling or rotation.

verticalScaled

If the mode is scaled, sets the size of the image before scaling or rotation.

signalConfig

kIOAnalogSetupExpected set if display expects a blank-to-black setup or pedestal. See VESA signal standards.
kIOInterlacedCEATiming set for a CEA style interlaced timing:
Field 1 vertical blanking = half specified vertical blanking lines.
Field 2 vertical blanking = (half vertical blanking lines) + 1 line.
Field 1 vertical offset = half specified vertical sync offset.
Field 2 vertical offset = (half specified vertical sync offset) + 0.5 lines.

signalLevels

One of:
kIOAnalogSignalLevel_0700_0300 0.700 - 0.300 V p-p.
kIOAnalogSignalLevel_0714_0286 0.714 - 0.286 V p-p.
kIOAnalogSignalLevel_1000_0400 1.000 - 0.400 V p-p.
kIOAnalogSignalLevel_0700_0000 0.700 - 0.000 V p-p.

pixelClock

Pixel clock frequency in Hz.

minPixelClock

Minimum pixel clock frequency in Hz, with error.

maxPixelClock

Maximum pixel clock frequency in Hz, with error.

horizontalActive

Pixel clocks per line.

horizontalBlanking

Blanking clocks per line.

horizontalSyncOffset

First clock of horizontal sync.

horizontalSyncPulseWidth

Width of horizontal sync.

verticalActive

Number of lines per frame.

verticalBlanking

Blanking lines per frame.

verticalSyncOffset

First line of vertical sync.

verticalSyncPulseWidth

Height of vertical sync.

horizontalBorderLeft

Number of pixels in left horizontal border.

horizontalBorderRight

Number of pixels in right horizontal border.

verticalBorderTop

Number of lines in top vertical border.

verticalBorderBottom

Number of lines in bottom vertical border.

horizontalSyncConfig

kIOSyncPositivePolarity for positive polarity horizontal sync (0 for negative).

horizontalSyncLevel

Zero.

verticalSyncConfig

kIOSyncPositivePolarity for positive polarity vertical sync (0 for negative).

verticalSyncLevel

Zero.

numLinks

number of links to be used by a dual link timing, if zero, assume one link.

__reservedB

Reserved set to zero.

Discussion

This structure is used by IOFramebuffer to define detailed timing information for a display mode. The VESA EDID document has more information.


IODisplayModeInformation


A structure defining the format of a framebuffer.

struct IODisplayModeInformation { 
    UInt32 nominalWidth; 
    UInt32 nominalHeight; 
    IOFixed1616 refreshRate; 
    IOIndex maxDepthIndex; 
    UInt32 flags; 
    UInt32 reserved[ 4 ]; 
};  
Fields
nominalWidth

Number of pixels visible per row.

nominalHeight

Number of visible pixel rows.

refreshRate

Refresh rate in fixed point 16.16.

maxDepthIndex

Highest depth index available in this display mode.

flags

Flags for the mode, including:
kDisplayModeInterlacedFlag mode is interlaced.
kDisplayModeSimulscanFlag mode is available on multiple display connections.
kDisplayModeNotPresetFlag mode is not a factory preset for the display (geometry may need correction).
kDisplayModeStretchedFlag mode is stretched/distorted to match the display aspect ratio.

reserved

Set to zero.

Discussion

This structure is used by IOFramebuffer to define the format of the pixels.


IODisplayScalerInformation


A structure defining the scaling capabilities of a framebuffer.

struct IODisplayScalerInformation { 
    UInt32 __reservedA[1]; // Init to 0 
    UInt32 version; // Init to 0 
    UInt32 __reservedB[2]; // Init to 0  
    IOOptionBits scalerFeatures; 
    UInt32 maxHorizontalPixels; 
    UInt32 maxVerticalPixels; 
    UInt32 __reservedC[5]; // Init to 0 
};  
Fields
__reservedA

Set to zero.

version

Set to zero.

__reservedB

Set to zero.

scalerFeatures

Mask of scaling features. The following are defined:
kIOScaleStretchOnly If set the framebuffer can only provide stretched scaling with non-square pixels, without borders.
kIOScaleCanUpSamplePixels If set framebuffer can scale up from a smaller number of source pixels to a larger native timing (eg. 640x480 pixels on a 1600x1200 timing).
kIOScaleCanDownSamplePixels If set framebuffer can scale down from a larger number of source pixels to a smaller native timing (eg. 1600x1200 pixels on a 640x480 timing).
kIOScaleCanScaleInterlaced If set framebuffer can scale an interlaced detailed timing.
kIOScaleCanSupportInset If set framebuffer can support scaled modes with non-zero horizontalScaledInset, verticalScaledInset fields.
kIOScaleCanRotate If set framebuffer can support some of the flags in the kIOScaleRotateFlags mask.

maxHorizontalPixels

Maximum number of horizontal source pixels (horizontalScaled).

maxVerticalPixels

Maximum number of vertical source pixels (verticalScaled).

__reservedC

Set to zero.

Discussion

This structure is used to define the limits for modes programmed as detailed timings by the OS. A data property with this structure under the key kIOFBScalerInfoKey in a framebuffer will allow the OS to program detailed timings that are scaled to a displays native resolution.


IODisplayTimingRange


A structure defining the limits and attributes of a display or framebuffer.

struct IODisplayTimingRange { 
    UInt32 __reservedA[2]; // Init to 0 
    UInt32 version; // Init to 0 
    UInt32 __reservedB[5]; // Init to 0  
    UInt64 minPixelClock; // Min dot clock in Hz 
    UInt64 maxPixelClock; // Max dot clock in Hz  
    UInt32 maxPixelError; // Max dot clock error 
    UInt32 supportedSyncFlags; 
    UInt32 supportedSignalLevels; 
    UInt32 supportedSignalConfigs;  
    UInt32 minFrameRate; // Hz 
    UInt32 maxFrameRate; // Hz 
    UInt32 minLineRate; // Hz 
    UInt32 maxLineRate; // Hz  
    UInt32 maxHorizontalTotal; // Clocks - Maximum total (active + blanking) 
    UInt32 maxVerticalTotal; // Clocks - Maximum total (active + blanking) 
    UInt32 __reservedD[2]; // Init to 0  
    UInt8 charSizeHorizontalActive; 
    UInt8 charSizeHorizontalBlanking; 
    UInt8 charSizeHorizontalSyncOffset; 
    UInt8 charSizeHorizontalSyncPulse;  
    UInt8 charSizeVerticalActive; 
    UInt8 charSizeVerticalBlanking; 
    UInt8 charSizeVerticalSyncOffset; 
    UInt8 charSizeVerticalSyncPulse;  
    UInt8 charSizeHorizontalBorderLeft; 
    UInt8 charSizeHorizontalBorderRight; 
    UInt8 charSizeVerticalBorderTop; 
    UInt8 charSizeVerticalBorderBottom;  
    UInt8 charSizeHorizontalTotal; // Character size for active + blanking 
    UInt8 charSizeVerticalTotal; // Character size for active + blanking 
    UInt16 __reservedE; // Reserved (Init to 0)  
    UInt32 minHorizontalActiveClocks; 
    UInt32 maxHorizontalActiveClocks; 
    UInt32 minHorizontalBlankingClocks; 
    UInt32 maxHorizontalBlankingClocks;  
    UInt32 minHorizontalSyncOffsetClocks; 
    UInt32 maxHorizontalSyncOffsetClocks; 
    UInt32 minHorizontalPulseWidthClocks; 
    UInt32 maxHorizontalPulseWidthClocks;  
    UInt32 minVerticalActiveClocks; 
    UInt32 maxVerticalActiveClocks; 
    UInt32 minVerticalBlankingClocks; 
    UInt32 maxVerticalBlankingClocks;  
    UInt32 minVerticalSyncOffsetClocks; 
    UInt32 maxVerticalSyncOffsetClocks; 
    UInt32 minVerticalPulseWidthClocks; 
    UInt32 maxVerticalPulseWidthClocks;  
    UInt32 minHorizontalBorderLeft; 
    UInt32 maxHorizontalBorderLeft; 
    UInt32 minHorizontalBorderRight; 
    UInt32 maxHorizontalBorderRight;  
    UInt32 minVerticalBorderTop; 
    UInt32 maxVerticalBorderTop; 
    UInt32 minVerticalBorderBottom; 
    UInt32 maxVerticalBorderBottom; 
    UInt32 maxNumLinks; // number of links, if zero, assume link 1 
    UInt32 minLink0PixelClock; // min pixel clock for link 0 (kHz) 
    UInt32 maxLink0PixelClock; // max pixel clock for link 0 (kHz) 
    UInt32 minLink1PixelClock; // min pixel clock for link 1 (kHz) 
    UInt32 maxLink1PixelClock; // max pixel clock for link 1 (kHz)  
    UInt32 __reservedF[3]; // Init to 0 
};  
Fields
__reservedA

Set to zero.

version

Set to zero.

__reservedB

Set to zero.

minPixelClock

minimum pixel clock frequency in range, in Hz.

minPixelClock

maximum pixel clock frequency in range, in Hz.

maxPixelError

largest variation between specified and actual pixel clock frequency, in Hz.

supportedSyncFlags

mask of supported sync attributes. The following are defined:
kIORangeSupportsSeparateSyncs - digital separate syncs.
kIORangeSupportsSyncOnGreen - sync on green.
kIORangeSupportsCompositeSync - composite sync.
kIORangeSupportsVSyncSerration - vertical sync has serration and equalization pulses.

supportedSignalLevels

mask of possible signal levels. The following are defined:
kIORangeSupportsSignal_0700_0300 0.700 - 0.300 V p-p.
kIORangeSupportsSignal_0714_0286 0.714 - 0.286 V p-p.
kIORangeSupportsSignal_1000_0400 1.000 - 0.400 V p-p.
kIORangeSupportsSignal_0700_0000 0.700 - 0.000 V p-p.

supportedSignalConfigs

mask of possible signal configurations. The following are defined:
kIORangeSupportsInterlacedCEATiming Supports CEA style interlaced timing:
Field 1 vertical blanking = specified vertical blanking lines.
Field 2 vertical blanking = vertical blanking lines + 1 line.
Field 1 vertical offset = specified vertical sync offset.
Field 2 vertical offset = specified vertical sync offset + 0.5 lines.

minFrameRate

minimum frame rate (vertical refresh frequency) in range, in Hz.

maxFrameRate

maximum frame rate (vertical refresh frequency) in range, in Hz.

minLineRate

minimum line rate (horizontal refresh frequency) in range, in Hz.

maxLineRate

maximum line rate (horizontal refresh frequency) in range, in Hz.

maxHorizontalTotal

maximum clocks in horizontal line (active + blanking).

maxVerticalTotal

maximum lines in vertical frame (active + blanking).

__reservedD

Set to zero.

charSizeHorizontalActive

horizontalActive must be a multiple of charSizeHorizontalActive.

charSizeHorizontalBlanking

horizontalBlanking must be a multiple of charSizeHorizontalBlanking.

charSizeHorizontalSyncOffset

horizontalSyncOffset must be a multiple of charSizeHorizontalSyncOffset.

charSizeHorizontalSyncPulse

horizontalSyncPulse must be a multiple of charSizeHorizontalSyncPulse.

charSizeVerticalActive

verticalActive must be a multiple of charSizeVerticalActive.

charSizeVerticalBlanking

verticalBlanking must be a multiple of charSizeVerticalBlanking.

charSizeVerticalSyncOffset

verticalSyncOffset must be a multiple of charSizeVerticalSyncOffset.

charSizeVerticalSyncPulse

verticalSyncPulse must be a multiple of charSizeVerticalSyncPulse.

charSizeHorizontalBorderLeft

horizontalBorderLeft must be a multiple of charSizeHorizontalBorderLeft.

charSizeHorizontalBorderRight

horizontalBorderRight must be a multiple of charSizeHorizontalBorderRight.

charSizeVerticalBorderTop

verticalBorderTop must be a multiple of charSizeVerticalBorderTop.

charSizeVerticalBorderBottom

verticalBorderBottom must be a multiple of charSizeVerticalBorderBottom.

charSizeHorizontalTotal

(horizontalActive + horizontalBlanking) must be a multiple of charSizeHorizontalTotal.

charSizeVerticalTotal

(verticalActive + verticalBlanking) must be a multiple of charSizeVerticalTotal.

__reservedE

Set to zero.

minHorizontalActiveClocks

minimum value of horizontalActive.

maxHorizontalActiveClocks

maximum value of horizontalActive.

minHorizontalBlankingClocks

minimum value of horizontalBlanking.

maxHorizontalBlankingClocks

maximum value of horizontalBlanking.

minHorizontalSyncOffsetClocks

minimum value of horizontalSyncOffset.

maxHorizontalSyncOffsetClocks

maximum value of horizontalSyncOffset.

minHorizontalPulseWidthClocks

minimum value of horizontalPulseWidth.

maxHorizontalPulseWidthClocks

maximum value of horizontalPulseWidth.

minVerticalActiveClocks

minimum value of verticalActive.

maxVerticalActiveClocks

maximum value of verticalActive.

minVerticalBlankingClocks

minimum value of verticalBlanking.

maxVerticalBlankingClocks

maximum value of verticalBlanking.

minVerticalSyncOffsetClocks

minimum value of verticalSyncOffset.

maxVerticalSyncOffsetClocks

maximum value of verticalSyncOffset.

minVerticalPulseWidthClocks

minimum value of verticalPulseWidth.

maxVerticalPulseWidthClocks

maximum value of verticalPulseWidth.

minHorizontalBorderLeft

minimum value of horizontalBorderLeft.

maxHorizontalBorderLeft

maximum value of horizontalBorderLeft.

minHorizontalBorderRight

minimum value of horizontalBorderRight.

maxHorizontalBorderRight

maximum value of horizontalBorderRight.

minVerticalBorderTop

minimum value of verticalBorderTop.

maxVerticalBorderTop

maximum value of verticalBorderTop.

minVerticalBorderBottom

minimum value of verticalBorderBottom.

maxVerticalBorderBottom

maximum value of verticalBorderBottom.

maxNumLinks

number of links supported, if zero, 1 link is assumed.

minLink0PixelClock

minimum pixel clock for link 0 (kHz).

maxLink0PixelClock

maximum pixel clock for link 0 (kHz).

minLink1PixelClock

minimum pixel clock for link 1 (kHz).

maxLink1PixelClock

maximum pixel clock for link 1 (kHz).

__reservedF

Set to zero.

Discussion

This structure is used to define the limits for modes programmed as detailed timings by the OS. The VESA EDID is useful background information for many of these fields. A data property with this structure under the key kIOFBTimingRangeKey in a framebuffer will allow the OS to program detailed timings that fall within its range.


IOHardwareCursorDescriptor


A structure defining the format of a hardware cursor.

struct IOHardwareCursorDescriptor { 
    UInt16 majorVersion; 
    UInt16 minorVersion; 
    UInt32 height; 
    UInt32 width; 
    UInt32 bitDepth; // bits per pixel, or a QD/QT pixel type 
    UInt32 maskBitDepth; // unused 
    UInt32 numColors; // number of colors in the colorMap. ie. 
    UInt32 *colorEncodings; 
    UInt32 flags; 
    UInt32 supportedSpecialEncodings; 
    UInt32 specialEncodings[16]; 
};  
Fields
majorVersion

Set to kHardwareCursorDescriptorMajorVersion.

minorVersion

Set to kHardwareCursorDescriptorMinorVersion.

height

Maximum size of the cursor.

width

Maximum size of the cursor.

bitDepth

Number bits per pixel, or a QD/QT pixel type, for example kIO8IndexedPixelFormat, kIO32ARGBPixelFormat.

maskBitDepth

Unused.

numColors

Number of colors for indexed pixel types.

colorEncodings

An array pointer specifying the pixel values corresponding to the indices into the color table, for indexed pixel types.

flags

None defined, set to zero.

supportedSpecialEncodings

Mask of supported special pixel values, eg. kTransparentEncodedPixel, kInvertingEncodedPixel.

specialEncodings

Array of pixel values for each supported special encoding.

Discussion

This structure is used by IOFramebuffer to define the format of a hardware cursor.


IOPixelInformation


A structure defining the format of a framebuffer.

struct IOPixelInformation { 
    IOByteCount bytesPerRow; 
    IOByteCount bytesPerPlane; 
    UInt32 bitsPerPixel; 
    UInt32 pixelType; 
    UInt32 componentCount; 
    UInt32 bitsPerComponent; 
    UInt32 componentMasks[ 8 * 2 ]; 
    IOPixelEncoding pixelFormat; 
    UInt32 flags; 
    UInt32 activeWidth; 
    UInt32 activeHeight; 
    UInt32 reserved[ 2 ]; 
};  
Fields
bytesPerRow

The number of bytes per row.

bytesPerPlane

Not used.

bitsPerPixel

The number of bits per pixel, including unused bits and alpha.

pixelType

One of kIOCLUTPixels (indexed pixels with changeable CLUT), kIORGBDirectPixels (direct pixels).

componentCount

One for indexed pixels, three for direct pixel formats.

bitsPerComponent

Number of bits per component in each pixel.

componentMasks

Mask of the bits valid for each component of the pixel - in R, G, B order for direct pixels.

pixelFormat

String description of the pixel format - IO32BitDirectPixels, IO16BitDirectPixels etc.

flags

None defined - set to zero.

activeWidth

Number of pixels visible per row.

activeHeight

Number of visible pixel rows.

reserved

Set to zero.

Discussion

This structure is used by IOFramebuffer to define the format of the pixels.


Did this document help you?
Yes: Tell us what works for you.
It’s good, but: Report typos, inaccuracies, and so forth.
It wasn’t helpful: Tell us what would have helped.

 

Last Updated: 2009-02-23