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PERLCOMPILE(1)                        Perl Programmers Reference Guide                        PERLCOMPILE(1)



NAME
       perlcompile - Introduction to the Perl Compiler-Translator

DESCRIPTION
       Perl has always had a compiler: your source is compiled into an internal form (a parse tree) which is
       then optimized before being run.  Since version 5.005, Perl has shipped with a module capable of
       inspecting the optimized parse tree ("B"), and this has been used to write many useful utilities,
       including a module that lets you turn your Perl into C source code that can be compiled into a native
       executable.

       The "B" module provides access to the parse tree, and other modules ("back ends") do things with the
       tree.  Some write it out as bytecode, C source code, or a semi-human-readable text.  Another tra-verses traverses
       verses the parse tree to build a cross-reference of which subroutines, formats, and variables are
       used where.  Another checks your code for dubious constructs.  Yet another back end dumps the parse
       tree back out as Perl source, acting as a source code beautifier or deobfuscator.

       Because its original purpose was to be a way to produce C code corresponding to a Perl program, and
       in turn a native executable, the "B" module and its associated back ends are known as "the compiler",
       even though they don't really compile anything.  Different parts of the compiler are more accurately
       a "translator", or an "inspector", but people want Perl to have a "compiler option" not an "inspector
       gadget".  What can you do?

       This document covers the use of the Perl compiler: which modules it comprises, how to use the most
       important of the back end modules, what problems there are, and how to work around them.

       Layout

       The compiler back ends are in the "B::" hierarchy, and the front-end (the module that you, the user
       of the compiler, will sometimes interact with) is the O module.  Some back ends (e.g., "B::C") have
       programs (e.g., perlcc) to hide the modules' complexity.

       Here are the important back ends to know about, with their status expressed as a number from 0 (out-line (outline
       line for later implementation) to 10 (if there's a bug in it, we're very surprised):

       B::Bytecode
           Stores the parse tree in a machine-independent format, suitable for later reloading through the
           ByteLoader module.  Status: 5 (some things work, some things don't, some things are untested).

       B::C
           Creates a C source file containing code to rebuild the parse tree and resume the interpreter.
           Status: 6 (many things work adequately, including programs using Tk).

       B::CC
           Creates a C source file corresponding to the run time code path in the parse tree.  This is the
           closest to a Perl-to-C translator there is, but the code it generates is almost incomprehensible
           because it translates the parse tree into a giant switch structure that manipulates Perl struc-tures. structures.
           tures.  Eventual goal is to reduce (given sufficient type information in the Perl program) some
           of the Perl data structure manipulations into manipulations of C-level ints, floats, etc.  Sta-tus: Status:
           tus: 5 (some things work, including uncomplicated Tk examples).

       B::Lint
           Complains if it finds dubious constructs in your source code.  Status: 6 (it works adequately,
           but only has a very limited number of areas that it checks).

       B::Deparse
           Recreates the Perl source, making an attempt to format it coherently.  Status: 8 (it works
           nicely, but a few obscure things are missing).

       B::Xref
           Reports on the declaration and use of subroutines and variables.  Status: 8 (it works nicely, but
           still has a few lingering bugs).

Using The Back Ends
       The following sections describe how to use the various compiler back ends.  They're presented roughly
       in order of maturity, so that the most stable and proven back ends are described first, and the most
       experimental and incomplete back ends are described last.

       The O module automatically enabled the -c flag to Perl, which prevents Perl from executing your code
       once it has been compiled.  This is why all the back ends print:

         myperlprogram syntax OK

       before producing any other output.

       The Cross Referencing Back End

       The cross referencing back end (B::Xref) produces a report on your program, breaking down declara-tions declarations
       tions and uses of subroutines and variables (and formats) by file and subroutine.  For instance,
       here's part of the report from the pod2man program that comes with Perl:

         Subroutine clear_noremap
           Package (lexical)
             $ready_to_print   i1069, 1079
           Package main
             $&                1086
             $.                1086
             $0                1086
             $1                1087
             $2                1085, 1085
             $3                1085, 1085
             $ARGV             1086
             %HTML_Escapes     1085, 1085

       This shows the variables used in the subroutine "clear_noremap".  The variable $ready_to_print is a
       my() (lexical) variable, introduced (first declared with my()) on line 1069, and used on line 1079.
       The variable $& from the main package is used on 1086, and so on.

       A line number may be prefixed by a single letter:

       i   Lexical variable introduced (declared with my()) for the first time.

       &   Subroutine or method call.

       s   Subroutine defined.

       r   Format defined.

       The most useful option the cross referencer has is to save the report to a separate file.  For
       instance, to save the report on myperlprogram to the file report:

         $ perl -MO=Xref,-oreport myperlprogram

       The Decompiling Back End

       The Deparse back end turns your Perl source back into Perl source.  It can reformat along the way,
       making it useful as a de-obfuscator.  The most basic way to use it is:

         $ perl -MO=Deparse myperlprogram

       You'll notice immediately that Perl has no idea of how to paragraph your code.  You'll have to sepa-rate separate
       rate chunks of code from each other with newlines by hand.  However, watch what it will do with
       one-liners:

         $ perl -MO=Deparse -e '$op=shift||die "usage: $0
         code [...]";chomp(@ARGV=<>)unless@ARGV; for(@ARGV){$was=$_;eval$op;
         die$@ if$@; rename$was,$_ unless$was eq $_}'
         -e syntax OK
         $op = shift @ARGV || die("usage: $0 code [...]");
         chomp(@ARGV = <ARGV>) unless @ARGV;
         foreach $_ (@ARGV) {
             $was = $_;
             eval $op;
             die $@ if $@;
             rename $was, $_ unless $was eq $_;
         }

       The decompiler has several options for the code it generates.  For instance, you can set the size of
       each indent from 4 (as above) to 2 with:

         $ perl -MO=Deparse,-si2 myperlprogram

       The -p option adds parentheses where normally they are omitted:

         $ perl -MO=Deparse -e 'print "Hello, world\n"'
         -e syntax OK
         print "Hello, world\n";
         $ perl -MO=Deparse,-p -e 'print "Hello, world\n"'
         -e syntax OK
         print("Hello, world\n");

       See B::Deparse for more information on the formatting options.

       The Lint Back End

       The lint back end (B::Lint) inspects programs for poor style.  One programmer's bad style is another
       programmer's useful tool, so options let you select what is complained about.

       To run the style checker across your source code:

         $ perl -MO=Lint myperlprogram

       To disable context checks and undefined subroutines:

         $ perl -MO=Lint,-context,-undefined-subs myperlprogram

       See B::Lint for information on the options.

       The Simple C Back End

       This module saves the internal compiled state of your Perl program to a C source file, which can be
       turned into a native executable for that particular platform using a C compiler.  The resulting pro-gram program
       gram links against the Perl interpreter library, so it will not save you disk space (unless you build
       Perl with a shared library) or program size.  It may, however, save you startup time.

       The "perlcc" tool generates such executables by default.

         perlcc myperlprogram.pl

       The Bytecode Back End

       This back end is only useful if you also have a way to load and execute the bytecode that it pro-duces. produces.
       duces.  The ByteLoader module provides this functionality.

       To turn a Perl program into executable byte code, you can use "perlcc" with the "-B" switch:

         perlcc -B myperlprogram.pl

       The byte code is machine independent, so once you have a compiled module or program, it is as porta-ble portable
       ble as Perl source (assuming that the user of the module or program has a modern-enough Perl inter-preter interpreter
       preter to decode the byte code).

       See B::Bytecode for information on options to control the optimization and nature of the code gener-ated generated
       ated by the Bytecode module.

       The Optimized C Back End

       The optimized C back end will turn your Perl program's run time code-path into an equivalent (but
       optimized) C program that manipulates the Perl data structures directly.  The program will still link
       against the Perl interpreter library, to allow for eval(), "s///e", "require", etc.

       The "perlcc" tool generates such executables when using the -O switch.  To compile a Perl program
       (ending in ".pl" or ".p"):

         perlcc -O myperlprogram.pl

       To produce a shared library from a Perl module (ending in ".pm"):

         perlcc -O Myperlmodule.pm

       For more information, see perlcc and B::CC.

Module List for the Compiler Suite
       B   This module is the introspective ("reflective" in Java terms) module, which allows a Perl program
           to inspect its innards.  The back end modules all use this module to gain access to the compiled
           parse tree.  You, the user of a back end module, will not need to interact with B.

       O   This module is the front-end to the compiler's back ends.  Normally called something like this:

             $ perl -MO=Deparse myperlprogram

           This is like saying "use O 'Deparse'" in your Perl program.

       B::Asmdata
           This module is used by the B::Assembler module, which is in turn used by the B::Bytecode module,
           which stores a parse-tree as bytecode for later loading.  It's not a back end itself, but rather
           a component of a back end.

       B::Assembler
           This module turns a parse-tree into data suitable for storing and later decoding back into a
           parse-tree.  It's not a back end itself, but rather a component of a back end.  It's used by the
           assemble program that produces bytecode.

       B::Bblock
           This module is used by the B::CC back end.  It walks "basic blocks".  A basic block is a series
           of operations which is known to execute from start to finish, with no possibility of branching or
           halting.

       B::Bytecode
           This module is a back end that generates bytecode from a program's parse tree.  This bytecode is
           written to a file, from where it can later be reconstructed back into a parse tree.  The goal is
           to do the expensive program compilation once, save the interpreter's state into a file, and then
           restore the state from the file when the program is to be executed.  See "The Bytecode Back End"
           for details about usage.

       B::C
           This module writes out C code corresponding to the parse tree and other interpreter internal
           structures.  You compile the corresponding C file, and get an executable file that will restore
           the internal structures and the Perl interpreter will begin running the program.  See "The Simple
           C Back End" for details about usage.

       B::CC
           This module writes out C code corresponding to your program's operations.  Unlike the B::C mod-ule, module,
           ule, which merely stores the interpreter and its state in a C program, the B::CC module makes a C
           program that does not involve the interpreter.  As a consequence, programs translated into C by
           B::CC can execute faster than normal interpreted programs.  See "The Optimized C Back End" for
           details about usage.

       B::Concise
           This module prints a concise (but complete) version of the Perl parse tree.  Its output is more
           customizable than the one of B::Terse or B::Debug (and it can emulate them). This module useful
           for people who are writing their own back end, or who are learning about the Perl internals.
           It's not useful to the average programmer.

       B::Debug
           This module dumps the Perl parse tree in verbose detail to STDOUT.  It's useful for people who
           are writing their own back end, or who are learning about the Perl internals.  It's not useful to
           the average programmer.

       B::Deparse
           This module produces Perl source code from the compiled parse tree.  It is useful in debugging
           and deconstructing other people's code, also as a pretty-printer for your own source.  See "The
           Decompiling Back End" for details about usage.

       B::Disassembler
           This module turns bytecode back into a parse tree.  It's not a back end itself, but rather a com-ponent component
           ponent of a back end.  It's used by the disassemble program that comes with the bytecode.

       B::Lint
           This module inspects the compiled form of your source code for things which, while some people
           frown on them, aren't necessarily bad enough to justify a warning.  For instance, use of an array
           in scalar context without explicitly saying "scalar(@array)" is something that Lint can identify.
           See "The Lint Back End" for details about usage.

       B::Showlex
           This module prints out the my() variables used in a function or a file.  To get a list of the
           my() variables used in the subroutine mysub() defined in the file myperlprogram:

             $ perl -MO=Showlex,mysub myperlprogram

           To get a list of the my() variables used in the file myperlprogram:

             $ perl -MO=Showlex myperlprogram

           [BROKEN]

       B::Stackobj
           This module is used by the B::CC module.  It's not a back end itself, but rather a component of a
           back end.

       B::Stash
           This module is used by the perlcc program, which compiles a module into an executable.  B::Stash
           prints the symbol tables in use by a program, and is used to prevent B::CC from producing C code
           for the B::* and O modules.  It's not a back end itself, but rather a component of a back end.

       B::Terse
           This module prints the contents of the parse tree, but without as much information as B::Debug.
           For comparison, "print "Hello, world.""  produced 96 lines of output from B::Debug, but only 6
           from B::Terse.

           This module is useful for people who are writing their own back end, or who are learning about
           the Perl internals.  It's not useful to the average programmer.

       B::Xref
           This module prints a report on where the variables, subroutines, and formats are defined and used
           within a program and the modules it loads.  See "The Cross Referencing Back End" for details
           about usage.

KNOWN PROBLEMS
       The simple C backend currently only saves typeglobs with alphanumeric names.

       The optimized C backend outputs code for more modules than it should (e.g., DirHandle).  It also has
       little hope of properly handling "goto LABEL" outside the running subroutine ("goto &sub" is okay).
       "goto LABEL" currently does not work at all in this backend.  It also creates a huge initialization
       function that gives C compilers headaches.  Splitting the initialization function gives better
       results.  Other problems include: unsigned math does not work correctly; some opcodes are handled
       incorrectly by default opcode handling mechanism.

       BEGIN{} blocks are executed while compiling your code.  Any external state that is initialized in
       BEGIN{}, such as opening files, initiating database connections etc., do not behave properly.  To
       work around this, Perl has an INIT{} block that corresponds to code being executed before your pro-gram program
       gram begins running but after your program has finished being compiled.  Execution order: BEGIN{},
       (possible save of state through compiler back-end), INIT{}, program runs, END{}.

AUTHOR
       This document was originally written by Nathan Torkington, and is now maintained by the perl5-porters
       mailing list perl5-porters@perl.org.



perl v5.8.8                                      2006-01-07                                   PERLCOMPILE(1)

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