Class::Accessor(3) User Contributed Perl Documentation Class::Accessor(3)
NAME
Class::Accessor - Automated accessor generation
SYNOPSIS
package Employee;
use base qw(Class::Accessor);
Employee->mk_accessors(qw(name role salary));
# Meanwhile, in a nearby piece of code!
# Class::Accessor provides new().
my $mp = Foo->new({ name => "Marty", role => "JAPH" });
my $job = $mp->role; # gets $mp->{role}
$mp->salary(400000); # sets $mp->{salary} = 400000 (I wish)
# like my @info = @{$mp}{qw(name role)}
my @info = $mp->get(qw(name role));
# $mp->{salary} = 400000
$mp->set('salary', 400000);
DESCRIPTION
This module automagically generates accessors/mutators for your class.
Most of the time, writing accessors is an exercise in cutting and pasting. You usually wind up with
a series of methods like this:
sub name {
my $self = shift;
if(@_) {
$self->{name} = $_[0];
}
return $self->{name};
}
sub salary {
my $self = shift;
if(@_) {
$self->{salary} = $_[0];
}
return $self->{salary};
}
# etc...
One for each piece of data in your object. While some will be unique, doing value checks and special
storage tricks, most will simply be exercises in repetition. Not only is it Bad Style to have a
bunch of repetitious code, but its also simply not lazy, which is the real tragedy.
If you make your module a subclass of Class::Accessor and declare your accessor fields with
mk_accessors() then you'll find yourself with a set of automatically generated accessors which can
even be customized!
The basic set up is very simple:
package My::Class;
use base qw(Class::Accessor);
My::Class->mk_accessors( qw(foo bar car) );
Done. My::Class now has simple foo(), bar() and car() accessors defined.
What Makes This Different?
What makes this module special compared to all the other method generating modules ("SEE ALSO")? By
overriding the get() and set() methods you can alter the behavior of the accessors class-wide. Also,
the accessors are implemented as closures which should cost a bit less memory than most other
solutions which generate a new method for each accessor.
METHODS
new
my $obj = Class->new;
my $obj = $other_obj->new;
my $obj = Class->new(\%fields);
my $obj = $other_obj->new(\%fields);
Class::Accessor provides a basic constructor. It generates a hash-based object and can be called as
either a class method or an object method.
It takes an optional %fields hash which is used to initialize the object (handy if you use read-only
accessors). The fields of the hash correspond to the names of your accessors, so...
package Foo;
use base qw(Class::Accessor);
Foo->mk_accessors('foo');
my $obj = Class->new({ foo => 42 });
print $obj->foo; # 42
however %fields can contain anything, new() will shove them all into your object. Don't like it?
Override it.
mk_accessors
Class->mk_accessors(@fields);
This creates accessor/mutator methods for each named field given in @fields. Foreach field in
@fields it will generate two accessors. One called "field()" and the other called
"_field_accessor()". For example:
# Generates foo(), _foo_accessor(), bar() and _bar_accessor().
Class->mk_accessors(qw(foo bar));
See "Overriding autogenerated accessors" in CAVEATS AND TRICKS for details.
mk_ro_accessors
Class->mk_ro_accessors(@read_only_fields);
Same as mk_accessors() except it will generate read-only accessors (ie. true accessors). If you
attempt to set a value with these accessors it will throw an exception. It only uses get() and not
set().
package Foo;
use base qw(Class::Accessor);
Class->mk_ro_accessors(qw(foo bar));
# Let's assume we have an object $foo of class Foo...
print $foo->foo; # ok, prints whatever the value of $foo->{foo} is
$foo->foo(42); # BOOM! Naughty you.
mk_wo_accessors
Class->mk_wo_accessors(@write_only_fields);
Same as mk_accessors() except it will generate write-only accessors (ie. mutators). If you attempt
to read a value with these accessors it will throw an exception. It only uses set() and not get().
NOTE I'm not entirely sure why this is useful, but I'm sure someone will need it. If you've found a
use, let me know. Right now its here for orthoginality and because its easy to implement.
package Foo;
use base qw(Class::Accessor);
Class->mk_wo_accessors(qw(foo bar));
# Let's assume we have an object $foo of class Foo...
$foo->foo(42); # OK. Sets $self->{foo} = 42
print $foo->foo; # BOOM! Can't read from this accessor.
DETAILS
An accessor generated by Class::Accessor looks something like this:
# Your foo may vary.
sub foo {
my($self) = shift;
if(@_) { # set
return $self->set('foo', @_);
}
else {
return $self->get('foo');
}
}
Very simple. All it does is determine if you're wanting to set a value or get a value and calls the
appropriate method. Class::Accessor provides default get() and set() methods which your class can
override. They're detailed later.
follow_best_practice
In Damian's Perl Best Practices book he recommends separate get and set methods with the prefix set_
and get_ to make it explicit what you intend to do. If you want to create those accessor methods
instead of the default ones, call:
__PACKAGE__->follow_best_practice
accessor_name_for / mutator_name_for
You may have your own crazy ideas for the names of the accessors, so you can make those happen by
overriding "accessor_name_for" and "mutator_name_for" in your subclass. (I copied that idea from
Class::DBI.)
Modifying the behavior of the accessor
Rather than actually modifying the accessor itself, it is much more sensible to simply override the
two key methods which the accessor calls. Namely set() and get().
If you -really- want to, you can override make_accessor().
set
$obj->set($key, $value);
$obj->set($key, @values);
set() defines how generally one stores data in the object.
override this method to change how data is stored by your accessors.
get
$value = $obj->get($key);
@values = $obj->get(@keys);
get() defines how data is retreived from your objects.
override this method to change how it is retreived.
make_accessor
$accessor = Class->make_accessor($field);
Generates a subroutine reference which acts as an accessor for the given $field. It calls get() and
set().
If you wish to change the behavior of your accessors, try overriding get() and set() before you start
mucking with make_accessor().
make_ro_accessor
$read_only_accessor = Class->make_ro_accessor($field);
Generates a subroutine refrence which acts as a read-only accessor for the given $field. It only
calls get().
Override get() to change the behavior of your accessors.
make_wo_accessor
$read_only_accessor = Class->make_wo_accessor($field);
Generates a subroutine refrence which acts as a write-only accessor (mutator) for the given $field.
It only calls set().
Override set() to change the behavior of your accessors.
EXCEPTIONS
If something goes wrong Class::Accessor will warn or die by calling Carp::carp or Carp::croak. If
you don't like this you can override _carp() and _croak() in your subclass and do whatever else you
want.
EFFICIENCY
Class::Accessor does not employ an autoloader, thus it is much faster than you'd think. Its
generated methods incur no special penalty over ones you'd write yourself.
Here are Schwern's results of benchmarking Class::Accessor, Class::Accessor::Fast, a hand-written
accessor, and direct hash access.
Benchmark: timing 500000 iterations of By Hand - get, By Hand - set,
C::A - get, C::A - set, C::A::Fast - get, C::A::Fast - set,
Direct - get, Direct - set...
By Hand - get: 4 wallclock secs ( 5.09 usr + 0.00 sys = 5.09 CPU)
@ 98231.83/s (n=500000)
By Hand - set: 5 wallclock secs ( 6.06 usr + 0.00 sys = 6.06 CPU)
@ 82508.25/s (n=500000)
C::A - get: 9 wallclock secs ( 9.83 usr + 0.01 sys = 9.84 CPU)
@ 50813.01/s (n=500000)
C::A - set: 11 wallclock secs ( 9.95 usr + 0.00 sys = 9.95 CPU)
@ 50251.26/s (n=500000)
C::A::Fast - get: 6 wallclock secs ( 4.88 usr + 0.00 sys = 4.88 CPU)
@ 102459.02/s (n=500000)
C::A::Fast - set: 6 wallclock secs ( 5.83 usr + 0.00 sys = 5.83 CPU)
@ 85763.29/s (n=500000)
Direct - get: 0 wallclock secs ( 0.89 usr + 0.00 sys = 0.89 CPU)
@ 561797.75/s (n=500000)
Direct - set: 2 wallclock secs ( 0.87 usr + 0.00 sys = 0.87 CPU)
@ 574712.64/s (n=500000)
So Class::Accessor::Fast is just as fast as one you'd write yourself while Class::Accessor is twice
as slow, a price paid for flexibility. Direct hash access is about six times faster, but provides no
encapsulation and no flexibility.
Of course, its not as simple as saying "Class::Accessor is twice as slow as one you write yourself".
These are benchmarks for the simplest possible accessor, if your accessors do any sort of complicated
work (such as talking to a database or writing to a file) the time spent doing that work will quickly
swamp the time spend just calling the accessor. In that case, Class::Accessor and the ones you write
will tend to be just as fast.
EXAMPLES
Here's an example of generating an accessor for every public field of your class.
package Altoids;
use base qw(Class::Accessor Class::Fields);
use fields qw(curiously strong mints);
Altoids->mk_accessors( Altoids->show_fields('Public') );
sub new {
my $proto = shift;
my $class = ref $proto || $proto;
return fields::new($class);
}
my Altoids $tin = Altoids->new;
$tin->curiously('Curiouser and curiouser');
print $tin->{curiously}; # prints 'Curiouser and curiouser'
# Subclassing works, too.
package Mint::Snuff;
use base qw(Altoids);
my Mint::Snuff $pouch = Mint::Snuff->new;
$pouch->strong('Blow your head off!');
print $pouch->{strong}; # prints 'Blow your head off!'
Here's a simple example of altering the behavior of your accessors.
package Foo;
use base qw(Class::Accessor);
Foo->mk_accessor(qw(this that up down));
sub get {
my $self = shift;
# Note every time someone gets some data.
print STDERR "Getting @_\n";
$self->SUPER::get(@_);
}
sub set {
my ($self, $key) = splice(@_, 0, 2);
# Note every time someone sets some data.
print STDERR "Setting $key to @_\n";
$self->SUPER::set($key, @_);
}
CAVEATS AND TRICKS
Class::Accessor has to do some internal wackiness to get its job done quickly and efficiently.
Because of this, there's a few tricks and traps one must know about.
Hey, nothing's perfect.
Don't make a field called DESTROY
This is bad. Since DESTROY is a magical method it would be bad for us to define an accessor using
that name. Class::Accessor will carp if you try to use it with a field named "DESTROY".
Overriding autogenerated accessors
You may want to override the autogenerated accessor with your own, yet have your custom accessor call
the default one. For instance, maybe you want to have an accessor which checks its input. Normally,
one would expect this to work:
package Foo;
use base qw(Class::Accessor);
Foo->mk_accessors(qw(email this that whatever));
# Only accept addresses which look valid.
sub email {
my($self) = shift;
my($email) = @_;
if( @_ ) { # Setting
require Email::Valid;
unless( Email::Valid->address($email) ) {
carp("$email doesn't look like a valid address.");
return;
}
}
return $self->SUPER::email(@_);
}
There's a subtle problem in the last example, and its in this line:
return $self->SUPER::email(@_);
If we look at how Foo was defined, it called mk_accessors() which stuck email() right into Foo's
namespace. There *is* no SUPER::email() to delegate to! Two ways around this... first is to make a
"pure" base class for Foo. This pure class will generate the accessors and provide the necessary
super class for Foo to use:
package Pure::Organic::Foo;
use base qw(Class::Accessor);
Pure::Organic::Foo->mk_accessors(qw(email this that whatever));
package Foo;
use base qw(Pure::Organic::Foo);
And now Foo::email() can override the generated Pure::Organic::Foo::email() and use it as
SUPER::email().
This is probably the most obvious solution to everyone but me. Instead, what first made sense to me
was for mk_accessors() to define an alias of email(), _email_accessor(). Using this solution,
Foo::email() would be written with:
return $self->_email_accessor(@_);
instead of the expected SUPER::email().
AUTHORS
Copyright 2005 Marty Pauley <marty+perl@kasei.com>
This program is free software; you can redistribute it and/or modify it under the same terms as Perl
itself. That means either (a) the GNU General Public License or (b) the Artistic License.
ORIGINAL AUTHOR
Michael G Schwern <schwern@pobox.com>
THANKS
Liz, for performance tweaks.
Tels, for his big feature request/bug report.
SEE ALSO
Class::Accessor::Fast
These are some modules which do similar things in different ways Class::Struct, Class::Methodmaker,
Class::Generate, Class::Class, Class::Contract
Class::DBI for an example of this module in use.
perl v5.8.8 2006-11-25 Class::Accessor(3)
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