HTML::Entities(3) User Contributed Perl Documentation HTML::Entities(3)
NAME
HTML::Entities - Encode or decode strings with HTML entities
SYNOPSIS
use HTML::Entities;
$a = "Våre norske tegn bør æres";
decode_entities($a);
encode_entities($a, "\200-\377");
For example, this:
$input = "vis-a-vis Beyonce's naieve\npapier-mache resume";
print encode_entities($input), "\n"
Prints this out:
vis-à-vis Beyoncé's naïve
papier-mâché résumé
DESCRIPTION
This module deals with encoding and decoding of strings with HTML character entities. The module
provides the following functions:
decode_entities( $string, ... )
This routine replaces HTML entities found in the $string with the corresponding Unicode
character. Under perl 5.6 and earlier only characters in the Latin-1 range are replaced.
Unrecognized entities are left alone.
If multiple strings are provided as argument they are each decoded separately and the same number
of strings are returned.
If called in void context the arguments are decoded in-place.
This routine is exported by default.
_decode_entities( $string, \%entity2char )
_decode_entities( $string, \%entity2char, $expand_prefix )
This will in-place replace HTML entities in $string. The %entity2char hash must be provided.
Named entities not found in the %entity2char hash are left alone. Numeric entities are expanded
unless their value overflow.
The keys in %entity2char are the entity names to be expanded and their values are what they
should expand into. The values do not have to be single character strings. If a key has ";" as
suffix, then occurrences in $string are only expanded if properly terminated with ";". Entities
without ";" will be expanded regardless of how they are terminated for compatiblity with how
common browsers treat entities in the Latin-1 range.
If $expand_prefix is TRUE then entities without trailing ";" in %entity2char will even be
expanded as a prefix of a longer unrecognized name. The longest matching name in %entity2char
will be used. This is mainly present for compatibility with an MSIE misfeature.
$string = "foo bar";
_decode_entities($string, { nb => "@", nbsp => "\xA0" }, 1);
print $string; # will print "foo bar"
This routine is exported by default.
encode_entities( $string )
encode_entities( $string, $unsafe_chars )
This routine replaces unsafe characters in $string with their entity representation. A second
argument can be given to specify which characters to consider unsafe (i.e., which to escape). The
default set of characters to encode are control chars, high-bit chars, and the "<", "&", ">", "'"
and """ characters. But this, for example, would encode just the "<", "&", ">", and """
characters:
$encoded = encode_entities($input, '<>&"');
This routine is exported by default.
encode_entities_numeric( $string )
encode_entities_numeric( $string, $unsafe_chars )
This routine works just like encode_entities, except that the replacement entities are always
"&#xhexnum;" and never "&entname;". For example, "encode_entities("r\xF4le")" returns
"rôle", but "encode_entities_numeric("r\xF4le")" returns "rôle".
This routine is not exported by default. But you can always export it with "use HTML::Entities
qw(encode_entities_numeric);" or even "use HTML::Entities qw(:DEFAULT encode_entities_numeric);"
All these routines modify the string passed as the first argument, if called in a void context. In
scalar and array contexts, the encoded or decoded string is returned (without changing the input
string).
If you prefer not to import these routines into your namespace, you can call them as:
use HTML::Entities ();
$decoded = HTML::Entities::decode($a);
$encoded = HTML::Entities::encode($a);
$encoded = HTML::Entities::encode_numeric($a);
The module can also export the %char2entity and the %entity2char hashes, which contain the mapping
from all characters to the corresponding entities (and vice versa, respectively).
COPYRIGHT
Copyright 1995-2006 Gisle Aas. All rights reserved.
This library is free software; you can redistribute it and/or modify it under the same terms as Perl
itself.
perl v5.8.8 2006-03-22 HTML::Entities(3)
|