glutCreateMenu(3GLUT) GLUT glutCreateMenu(3GLUT)
NAME
glutCreateMenu - creates a new pop-up menu.
SYNTAX
int glutCreateMenu(void (*func)(int value));
ARGUMENTS
func The callback function for the menu that is called when a menu entry from the menu is
selected. The value passed to the callback is determined by the value for the selected menu
entry.
DESCRIPTION
glutCreateMenu creates a new pop-up menu and returns a unique small integer identifier. The range of
allocated identifiers starts at one. The menu identifier range is separate from the window identifier
range. Implicitly, the current menu is set to the newly created menu. This menu identifier can be
used when calling glutSetMenu.
When the menu callback is called because a menu entry is selected for the menu, the current menu will
be implicitly set to the menu with the selected entry before the callback is made.
EXAMPLE
Here is a quick example of how to create a GLUT popup menu with two submenus and attach it to the
right button of the current window:
int submenu1, submenu2;
submenu1 = glutCreateMenu(selectMessage);
glutAddMenuEntry("abc", 1);
glutAddMenuEntry("ABC", 2);
submenu2 = glutCreateMenu(selectColor);
glutAddMenuEntry("Green", 1);
glutAddMenuEntry("Red", 2);
glutAddMenuEntry("White", 3);
glutCreateMenu(selectFont);
glutAddMenuEntry("9 by 15", 0);
glutAddMenuEntry("Times Roman 10", 1);
glutAddMenuEntry("Times Roman 24", 2);
glutAddSubMenu("Messages", submenu1);
glutAddSubMenu("Color", submenu2);
glutAttachMenu(GLUT_RIGHT_BUTTON);
X IMPLEMENTATION NOTES
If available, GLUT for X will take advantage of overlay planes for implementing pop-up menus. The use
of overlay planes can eliminate display callbacks when pop-up menus are deactivated. The SERVER_OVER-LAY_VISUALS SERVER_OVERLAY_VISUALS
LAY_VISUALS convention is used to determine if overlay visuals are available.
SEE ALSO
glutCreateWindow(3G), glutDestroyMenu(3G), glutSetMenu(3G), glutAttachMenu(3G)
AUTHOR
Mark J. Kilgard (mjk@nvidia.com)
GLUT 3.7 glutCreateMenu(3GLUT)
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