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glutJoystickFunc(3GLUT)                             GLUT                             glutJoystickFunc(3GLUT)



NAME
       glutJoystickFunc - sets the joystick callback for the current window.

SYNTAX
       void glutJoystickFunc(void (*func)(unsigned int buttonMask,
                            int x, int y, int z), int pollInterval);

ARGUMENTS
       func      The new joystick callback function.

       pollInterval
                 Joystick polling interval in milliseconds.

DESCRIPTION
       glutJoystickFunc sets the joystick callback for the current window.

       The  joystick  callback is called either due to polling of the joystick at the uniform timer interval
       specified by pollInterval (in milliseconds) or in response to calling glutForceJoystickFunc.  If  the
       pollInterval  is  non-positive,  no  joystick polling is performed and the GLUT application must fre-quently frequently
       quently (usually from an idle callback) call glutForceJoystickFunc.

       The joystick buttons are reported by the callback's buttonMask parameter.   The  constants  GLUT_JOY-STICK_BUTTON_A GLUT_JOYSTICK_BUTTON_A
       STICK_BUTTON_A  (0x1),  GLUT_JOYSTICK_BUTTON_B  (0x2),  GLUT_JOYSTICK_BUTTON_C  (0x4),  and GLUT_JOY-STICK_BUTTON_D GLUT_JOYSTICK_BUTTON_D
       STICK_BUTTON_D (0x8) are provided for programming convience.

       The x, y, and z callback parameters report the X, Y, and Z axes of the  joystick.   The  joystick  is
       centered  at  (0,0,0).   X, Y, and Z are scaled to range between -1000 and 1000.  Moving the joystick
       left reports negative X; right reports positive X.  Pulling the stick towards you reports negative Y;
       push  the  stick  away  from  you  reports  positive  Y.  If the joystick has a third axis (rudder or
       up/down), down reports negative Z; up reports positive Z.

       Passing a NULL func to glutJoystickFunc disables the generation of  joystick  callbacks.   Without  a
       joystick callback registered, glutForceJoystickFunc does nothing.

       When a new window is created, no joystick callback is initially registered.

LIMITATIONS
       The GLUT joystick callback only reports the first 3 axes and 32 buttons.  GLUT supports only a single
       joystick.

GLUT IMPLEMENTATION NOTES FOR X11
       The GLUT 3.7 implementation of GLUT for X11 supports the joystick API, but  not  joystick  input.   A
       future implementation of GLUT for X11 may add joystick support.

GLUT IMPLEMENTATION NOTES FOR WIN32
       The  GLUT 3.7 implementation of GLUT for Win32 supports the joystick API and joystick input, but does
       so through the dated joySetCapture and joyGetPosEx Win32 Multimedia API.  The GLUT 3.7 joystick  sup-port support
       port for Win32 has all the limitations of the Win32 Multimedia API joystick support.  A future imple-mentation implementation
       mentation of GLUT for Win32 may use DirectInput.

SEE ALSO
       glutForceJoystickFunc(3G), glutMotionFunc(3G), glutMouseFunc(3G),  glutSpaceballButtonFunc(3G),  glutSpaceballMotion-Func(3G), glutSpaceballMotionFunc(3G),
       Func(3G), glutButtonBoxFunc(3G), glutTabletButtonFunc(3G), glutDeviceGet(3G)


AUTHOR
       Mark J. Kilgard (mjk@nvidia.com)



GLUT                                                 3.7                             glutJoystickFunc(3GLUT)

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