glutLayerGet(3GLUT) GLUT glutLayerGet(3GLUT)
NAME
glutLayerGet - retrieves GLUT state pertaining to the layers of the current window.
SYNTAX
int glutLayerGet(GLenum info);
ARGUMENTS
info Name of device information to retrieve.
GLUT_OVERLAY_POSSIBLE
Whether an overlay could be established for the current window given the current initial dis-play display
play mode. If false, glutEstablishOverlay will fail with a fatal error if called.
GLUT_LAYER_IN_USE
Either GLUT_NORMAL or GLUT_OVERLAY depending on whether the normal plane or overlay is the
layer in use.
GLUT_HAS_OVERLAY
If the current window has an overlay established.
GLUT_TRANSPARENT_INDEX
The transparent color index of the overlay of the current window; negative one is returned if
no overlay is in use.
GLUT_NORMAL_DAMAGED
True if the normal plane of the current window has damaged (by window system activity) since
the last display callback was triggered. Calling glutPostRedisplay will not set this true.
GLUT_OVERLAY_DAMAGED
True if the overlay plane of the current window has damaged (by window system activity) since
the last display callback was triggered. Calling glutPostRedisplay or glutPostOverlayRedis-play glutPostOverlayRedisplay
play will not set this true. Negative one is returned if no overlay is in use.
DESCRIPTION
glutLayerGet retrieves GLUT layer information for the current window represented by integers. The
info parameter determines what type of layer information to return.
SEE ALSO
glutEstablishOverlay(3G), glutUseOverlay(3G), glutCreateWindow(3G), glutSetColor(3G)
AUTHOR
Mark J. Kilgard (mjk@nvidia.com)
GLUT 3.7 glutLayerGet(3GLUT)
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