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This document is a Mac OS X manual page. Manual pages are a command-line technology for providing documentation. You can view these manual pages locally using the man(1) command. These manual pages come from many different sources, and thus, have a variety of writing styles. For more information about the manual page format, see the manual page for manpages(5). |
glutReportErrors(3GLUT) GLUT glutReportErrors(3GLUT) NAME glutReportErrors - for debugging purposes; prints out OpenGL run-time errors. SYNTAX void glutReportErrors(void); DESCRIPTION This routine prints out any OpenGL run-time errors pending and clears the errors. This routine typi-cally typically cally should only be used for debugging purposes since calling it will slow OpenGL programs. It is provided as a convenience; all the routine does is call glGetError until no more errors are reported. Any errors detected are reported with a GLUT warning and the corresponding text message generated by gluErrorString. Calling glutReportErrors repeatedly in your program can help isolate OpenGL errors to the offending OpenGL command. Remember that you can use the -gldebug option to detect OpenGL errors in any GLUT program. SEE ALSO glutInit(3G), glutCreateWindow(3G), glutInitDisplayMode(3G), gluErrorString(3G), glGetError(3G) AUTHOR Mark J. Kilgard (mjk@nvidia.com) GLUT 3.7 glutReportErrors(3GLUT) |
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