glutSolidSphere(3GLUT) GLUT glutSolidSphere(3GLUT)
NAME
glutSolidSphere, glutWireSphere - render a solid or wireframe sphere respectively.
SYNTAX
void glutSolidSphere(GLdouble radius,
GLint slices, GLint stacks);
void glutWireSphere(GLdouble radius,
GLint slices, GLint stacks);
ARGUMENTS
radius The radius of the sphere.
slices The number of subdivisions around the Z axis (similar to lines of longitude).
stacks The number of subdivisions along the Z axis (similar to lines of latitude).
DESCRIPTION
Renders a sphere centered at the modeling coordinates origin of the specified radius. The sphere is
subdivided around the Z axis into slices and along the Z axis into stacks.
SEE ALSO
glutSolidCube(3G), glutSolidCone(3G), glutSolidTorus(3G), glutSolidDodecahedron(3G), glutSolidOctahedron(3G), glut-SolidTetrahedron(3G), glutSolidTetrahedron(3G),
SolidTetrahedron(3G), glutSolidIcosahedron(3G), glutSolidTeapot(3G)
AUTHOR
Mark J. Kilgard (mjk@nvidia.com)
GLUT 3.7 glutSolidSphere(3GLUT)
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