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glutStrokeCharacter(3GLUT)                          GLUT                          glutStrokeCharacter(3GLUT)



NAME
       glutStrokeCharacter - renders a stroke character using OpenGL.

SYNTAX
       void glutStrokeCharacter(void *font, int character);

ARGUMENTS
       font      Stroke font to use.

       character Character to render (not confined to 8 bits).

DESCRIPTION
       Without  using any display lists, glutStrokeCharacter renders the character in the named stroke font.
       The available fonts are:

       GLUT_STROKE_ROMAN
               A proportionally spaced Roman Simplex font for ASCII characters 32 through 127.  The  maximum
               top character in the font is 119.05 units; the bottom descends 33.33 units.

       GLUT_STROKE_MONO_ROMAN
               A  mono-spaced  spaced  Roman  Simplex  font (same characters as GLUT_STROKE_ROMAN) for ASCII
               characters 32 through 127. The maximum top character in the font is 119.05 units; the  bottom
               descends 33.33 units. Each character is 104.76 units wide.

       Rendering  a  nonexistent  character  has  no effect. A glTranslatef is used to translate the current
       model view matrix to advance the width of the character.

EXAMPLE
       Here is a routine that shows how to render a string of ASCII text with glutStrokeCharacter:

         void
         output(GLfloat x, GLfloat y, char *text)
         {
           char *p;

           glPushMatrix();
           glTranslatef(x, y, 0);
           for (p = text; *p; p++)
             glutStrokeCharacter(GLUT_STROKE_ROMAN, *p);
           glPopMatrix();
         }

       If you want to draw stroke font text using wide, antialiased lines, use:

         glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
         glEnable(GL_BLEND);
         glEnable(GL_LINE_SMOOTH);
         glLineWidth(2.0);
         output(200, 225, "This is antialiased.");


SEE ALSO
       glutBitmapCharacter(3G), glutStrokeWidth(3G)


AUTHOR
       Mark J. Kilgard (mjk@nvidia.com)



GLUT                                                 3.7                          glutStrokeCharacter(3GLUT)

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