This article lists the symbols added to AGL.framework
in Mac OS X v10.3.
All of the header files with new symbols are listed alphabetically, with their new symbols described.
All of the new functions in this header file are listed alphabetically, with links to documentation and abstracts, if available.
aglCreatePBuffer | Creates a pixel buffer of the specified size, compatible with the specified texture target. |
aglDescribePBuffer | Retrieves information that describes the specified pixel buffer object. |
aglDestroyPBuffer | Releases the resources associated with a pixel buffer object. |
aglGetPBuffer | Retrieves a pixel buffer and its parameters for a specified rendering context. |
aglSetPBuffer | Attaches a pixel buffer object to a rendering context. |
aglTexImagePBuffer | Binds the contents of a pixel buffer to a data source for a texture object. |
All of the new data types and constants in this header file are listed alphabetically, with links to documentation and abstracts, if available.
AGL_BAD_CONNECTION | Unable to connect to the window server. |
AGL_COLOR_FLOAT | This constant is a Boolean attribute. If it is present in the attributes array, color buffers store floating-point pixels. Do not supply a value with this constant because its presence in the array implies true. |
AGL_MULTISAMPLE | This constant is a Boolean attribute. If it is present in the attributes array, specifies a hint to the driver to prefer multisampling. Do not supply a value with this constant because its presence in the array implies true. |
AGL_PBUFFER | This constant is a Boolean attribute. If it is present in the attributes array, specifies that the renderer can render to a pixel buffer. You can pass this constant to the function aglDescribeRenderer. |
AGL_REMOTE_PBUFFER | This constant is a Boolean attribute. If it is present in the attributes array, specifies that the renderer can render offline to a pixel buffer. |
AGL_RENDERER_COUNT | The associated value is the number of renderers. |
AGL_RGBAFLOAT128_BIT | Specifies a format that has 128 bits per pixel with an ARGB channel layout, IEEE floating point values. |
AGL_RGBAFLOAT256_BIT | Specifies a format that has 256 bits per pixel with an ARGB channel layout, IEEE double values. |
AGL_RGBAFLOAT64_BIT | Specifies a format that has 64 bits per pixel with an ARGB channel layout, half-floating point values. (A half-float is a 16-bit floating-point value.) |
AGL_RGBFLOAT128_BIT | Specifies a format that has 128 bits per pixel with an RGB channel layout, IEEE floating point values. |
AGL_RGBFLOAT256_BIT | Specifies a format that has 256 bits per pixel with an RGB channel layout, IEEE double values. |
AGL_RGBFLOAT64_BIT | Specifies a format that has 64 bits per pixel with an RGB channel layout, half-floating point values. (A half-float is a 16-bit floating-point value.) |
AGL_SAMPLE_ALPHA | This constant is a Boolean attribute. If it is present in the attributes array, request alpha filtering when multisampling. Do not supply a value with this constant because its presence in the array implies true. |
AGL_SUPERSAMPLE | This constant is a Boolean attribute. If it is present in the attributes array, specifies a hint to the driver to prefer supersampling. Do not supply a value with this constant because its presence in the array implies true. |
AGLPbuffer | Represents a pointer to an opaque pixel buffer object. |
AVAILABLE_MAC_OS_X_VERSION_10_2_AND_LATER | |
AVAILABLE_MAC_OS_X_VERSION_10_3_AND_LATER |
All of the new data types and constants in this header file are listed alphabetically, with links to documentation and abstracts, if available.
glAttachObjectARB | |
glBeginQuery | |
glBeginQueryARB | |
glBindAttribLocationARB | |
glBindBuffer | |
glBindBufferARB | |
glBlendEquationSeparateEXT | |
glBufferData | |
glBufferDataARB | |
glBufferSubData | |
glBufferSubDataARB | |
glCompileShaderARB | |
glCreateProgramObjectARB | |
glCreateShaderObjectARB | |
glDeleteBuffers | |
glDeleteBuffersARB | |
glDeleteObjectARB | |
glDeleteQueries | |
glDeleteQueriesARB | |
glDepthBoundsEXT | |
glDetachObjectARB | |
glDisableVertexAttribAPPLE | |
glEnableVertexAttribAPPLE | |
glEndQuery | |
glEndQueryARB | |
glFinishRenderAPPLE | |
glFlushRenderAPPLE | |
glGenBuffers | |
glGenBuffersARB | |
glGenQueries | |
glGenQueriesARB | |
glGetActiveAttribARB | |
glGetActiveUniformARB | |
glGetAttachedObjectsARB | |
glGetAttribLocationARB | |
glGetBufferParameteriv | |
glGetBufferParameterivARB | |
glGetBufferPointerv | |
glGetBufferPointervARB | |
glGetBufferSubData | |
glGetBufferSubDataARB | |
glGetHandleARB | |
glGetInfoLogARB | |
glGetObjectParameterfvARB | |
glGetObjectParameterivARB | |
glGetQueryiv | |
glGetQueryivARB | |
glGetQueryObjectiv | |
glGetQueryObjectivARB | |
glGetQueryObjectuiv | |
glGetQueryObjectuivARB | |
glGetShaderSourceARB | |
glGetUniformfvARB | |
glGetUniformivARB | |
glGetUniformLocationARB | |
glIsBuffer | |
glIsBufferARB | |
glIsQuery | |
glIsQueryARB | |
glIsVertexAttribEnabledAPPLE | |
glLinkProgramARB | |
glMapBuffer | |
glMapBufferARB | |
glMapVertexAttrib1dAPPLE | |
glMapVertexAttrib1fAPPLE | |
glMapVertexAttrib2dAPPLE | |
glMapVertexAttrib2fAPPLE | |
glShaderSourceARB | |
glStencilFuncSeparateATI | |
glStencilOpSeparateATI | |
glSwapAPPLE | |
glUniform1fARB | |
glUniform1fvARB | |
glUniform1iARB | |
glUniform1ivARB | |
glUniform2fARB | |
glUniform2fvARB | |
glUniform2iARB | |
glUniform2ivARB | |
glUniform3fARB | |
glUniform3fvARB | |
glUniform3iARB | |
glUniform3ivARB | |
glUniform4fARB | |
glUniform4fvARB | |
glUniform4iARB | |
glUniform4ivARB | |
glUniformMatrix2fvARB | |
glUniformMatrix3fvARB | |
glUniformMatrix4fvARB | |
glUnmapBuffer | |
glUnmapBufferARB | |
glUseProgramObjectARB | |
glValidateProgramARB |
All of the new data types and constants in this header file are listed alphabetically, with links to documentation and abstracts, if available.
AGL_RENDERER_ATI_RADEON_9700_ID | An ATI Radeon 9700 display device. |
AGL_RENDERER_GENERIC_FLOAT_ID | A floating-point software renderer that is optimized for vector-based processors, is programmable, and supports shading. |
AGL_RENDERER_NVIDIA_GEFORCE_FX_ID | An NVIDIA GeForce FX, GeForce 6, or GeForce 7 display device. |
AGL_RENDERER_VT_BLADE_XP2_ID | A Village Tronic display device. |
All of the new functions in this header file are listed alphabetically, with links to documentation and abstracts, if available.
glBeginQuery | |
glBindBuffer | |
glBufferData | |
glBufferSubData | |
glDeleteBuffers | |
glDeleteQueries | |
glEndQuery | |
glGenBuffers | |
glGenQueries | |
glGetBufferParameteriv | |
glGetBufferPointerv | |
glGetBufferSubData | |
glGetQueryiv | |
glGetQueryObjectiv | |
glGetQueryObjectuiv | |
glIsBuffer | |
glIsQuery | |
glMapBuffer | |
glUnmapBuffer |
All of the new data types and constants in this header file are listed alphabetically, with links to documentation and abstracts, if available.
glAccumProcPtr | |
glActiveTextureProcPtr | |
glAlphaFuncProcPtr | |
glAreTexturesResidentProcPtr | |
glArrayElementProcPtr | |
glBeginProcPtr | |
glBeginQueryProcPtr | |
glBindBufferProcPtr | |
glBindTextureProcPtr | |
glBitmapProcPtr | |
glBlendColorProcPtr | |
glBlendEquationProcPtr | |
glBlendFuncProcPtr | |
glBlendFuncSeparateProcPtr | |
glBufferDataProcPtr | |
glBufferSubDataProcPtr | |
glCallListProcPtr | |
glCallListsProcPtr | |
glClearAccumProcPtr | |
glClearColorProcPtr | |
glClearDepthProcPtr | |
glClearIndexProcPtr | |
glClearProcPtr | |
glClearStencilProcPtr | |
glClientActiveTextureProcPtr | |
glClipPlaneProcPtr | |
glColor3bProcPtr | |
glColor3bvProcPtr | |
glColor3dProcPtr | |
glColor3dvProcPtr | |
glColor3fProcPtr | |
glColor3fvProcPtr | |
glColor3iProcPtr | |
glColor3ivProcPtr | |
glColor3sProcPtr | |
glColor3svProcPtr | |
glColor3ubProcPtr | |
glColor3ubvProcPtr | |
glColor3uiProcPtr | |
glColor3uivProcPtr | |
glColor3usProcPtr | |
glColor3usvProcPtr | |
glColor4bProcPtr | |
glColor4bvProcPtr | |
glColor4dProcPtr | |
glColor4dvProcPtr | |
glColor4fProcPtr | |
glColor4fvProcPtr | |
glColor4iProcPtr | |
glColor4ivProcPtr | |
glColor4sProcPtr | |
glColor4svProcPtr | |
glColor4ubProcPtr | |
glColor4ubvProcPtr | |
glColor4uiProcPtr | |
glColor4uivProcPtr | |
glColor4usProcPtr | |
glColor4usvProcPtr | |
glColorMaskProcPtr | |
glColorMaterialProcPtr | |
glColorPointerProcPtr | |
glColorSubTableProcPtr | |
glColorTableParameterfvProcPtr | |
glColorTableParameterivProcPtr | |
glColorTableProcPtr | |
glCompressedTexImage1DProcPtr | |
glCompressedTexImage2DProcPtr | |
glCompressedTexImage3DProcPtr | |
glCompressedTexSubImage1DProcPtr | |
glCompressedTexSubImage2DProcPtr | |
glCompressedTexSubImage3DProcPtr | |
glConvolutionFilter1DProcPtr | |
glConvolutionFilter2DProcPtr | |
glConvolutionParameterfProcPtr | |
glConvolutionParameterfvProcPtr | |
glConvolutionParameteriProcPtr | |
glConvolutionParameterivProcPtr | |
glCopyColorSubTableProcPtr | |
glCopyColorTableProcPtr | |
glCopyConvolutionFilter1DProcPtr | |
glCopyConvolutionFilter2DProcPtr | |
glCopyPixelsProcPtr | |
glCopyTexImage1DProcPtr | |
glCopyTexImage2DProcPtr | |
glCopyTexSubImage1DProcPtr | |
glCopyTexSubImage2DProcPtr | |
glCopyTexSubImage3DProcPtr | |
glCullFaceProcPtr | |
glDeleteBuffersProcPtr | |
glDeleteListsProcPtr | |
glDeleteQueriesProcPtr | |
glDeleteTexturesProcPtr | |
glDepthFuncProcPtr | |
glDepthMaskProcPtr | |
glDepthRangeProcPtr | |
glDisableClientStateProcPtr | |
glDisableProcPtr | |
glDrawArraysProcPtr | |
glDrawBufferProcPtr | |
glDrawElementsProcPtr | |
glDrawPixelsProcPtr | |
glDrawRangeElementsProcPtr | |
glEdgeFlagPointerProcPtr | |
glEdgeFlagProcPtr | |
glEdgeFlagvProcPtr | |
glEnableClientStateProcPtr | |
glEnableProcPtr | |
glEndListProcPtr | |
glEndProcPtr | |
glEndQueryProcPtr | |
glEvalCoord1dProcPtr | |
glEvalCoord1dvProcPtr | |
glEvalCoord1fProcPtr | |
glEvalCoord1fvProcPtr | |
glEvalCoord2dProcPtr | |
glEvalCoord2dvProcPtr | |
glEvalCoord2fProcPtr | |
glEvalCoord2fvProcPtr | |
glEvalMesh1ProcPtr | |
glEvalMesh2ProcPtr | |
glEvalPoint1ProcPtr | |
glEvalPoint2ProcPtr | |
glFeedbackBufferProcPtr | |
glFinishProcPtr | |
glFlushProcPtr | |
glFogCoorddProcPtr | |
glFogCoorddvProcPtr | |
glFogCoordfProcPtr | |
glFogCoordfvProcPtr | |
glFogCoordPointerProcPtr | |
glFogfProcPtr | |
glFogfvProcPtr | |
glFogiProcPtr | |
glFogivProcPtr | |
glFrontFaceProcPtr | |
glFrustumProcPtr | |
glGenBuffersProcPtr | |
glGenListsProcPtr | |
glGenQueriesProcPtr | |
glGenTexturesProcPtr | |
glGetBooleanvProcPtr | |
glGetBufferParameterivProcPtr | |
glGetBufferPointervProcPtr | |
glGetBufferSubDataProcPtr | |
glGetClipPlaneProcPtr | |
glGetColorTableParameterfvProcPtr | |
glGetColorTableParameterivProcPtr | |
glGetColorTableProcPtr | |
glGetCompressedTexImageProcPtr | |
glGetConvolutionFilterProcPtr | |
glGetConvolutionParameterfvProcPtr | |
glGetConvolutionParameterivProcPtr | |
glGetDoublevProcPtr | |
glGetErrorProcPtr | |
glGetFloatvProcPtr | |
glGetHistogramParameterfvProcPtr | |
glGetHistogramParameterivProcPtr | |
glGetHistogramProcPtr | |
glGetIntegervProcPtr | |
glGetLightfvProcPtr | |
glGetLightivProcPtr | |
glGetMapdvProcPtr | |
glGetMapfvProcPtr | |
glGetMapivProcPtr | |
glGetMaterialfvProcPtr | |
glGetMaterialivProcPtr | |
glGetMinmaxParameterfvProcPtr | |
glGetMinmaxParameterivProcPtr | |
glGetMinmaxProcPtr | |
glGetPixelMapfvProcPtr | |
glGetPixelMapuivProcPtr | |
glGetPixelMapusvProcPtr | |
glGetPointervProcPtr | |
glGetPolygonStippleProcPtr | |
glGetQueryivProcPtr | |
glGetQueryObjectivProcPtr | |
glGetQueryObjectuivProcPtr | |
glGetSeparableFilterProcPtr | |
glGetStringProcPtr | |
glGetTexEnvfvProcPtr | |
glGetTexEnvivProcPtr | |
glGetTexGendvProcPtr | |
glGetTexGenfvProcPtr | |
glGetTexGenivProcPtr | |
glGetTexImageProcPtr | |
glGetTexLevelParameterfvProcPtr | |
glGetTexLevelParameterivProcPtr | |
glGetTexParameterfvProcPtr | |
glGetTexParameterivProcPtr | |
glHintProcPtr | |
glHistogramProcPtr | |
glIndexdProcPtr | |
glIndexdvProcPtr | |
glIndexfProcPtr | |
glIndexfvProcPtr | |
glIndexiProcPtr | |
glIndexivProcPtr | |
glIndexMaskProcPtr | |
glIndexPointerProcPtr | |
glIndexsProcPtr | |
glIndexsvProcPtr | |
glIndexubProcPtr | |
glIndexubvProcPtr | |
glInitNamesProcPtr | |
glInterleavedArraysProcPtr | |
GLintptr | |
glIsBufferProcPtr | |
glIsEnabledProcPtr | |
glIsListProcPtr | |
glIsQueryProcPtr | |
glIsTextureProcPtr | |
glLightfProcPtr | |
glLightfvProcPtr | |
glLightiProcPtr | |
glLightivProcPtr | |
glLightModelfProcPtr | |
glLightModelfvProcPtr | |
glLightModeliProcPtr | |
glLightModelivProcPtr | |
glLineStippleProcPtr | |
glLineWidthProcPtr | |
glListBaseProcPtr | |
glLoadIdentityProcPtr | |
glLoadMatrixdProcPtr | |
glLoadMatrixfProcPtr | |
glLoadNameProcPtr | |
glLoadTransposeMatrixdProcPtr | |
glLoadTransposeMatrixfProcPtr | |
glLogicOpProcPtr | |
glMap1dProcPtr | |
glMap1fProcPtr | |
glMap2dProcPtr | |
glMap2fProcPtr | |
glMapBufferProcPtr | |
glMapGrid1dProcPtr | |
glMapGrid1fProcPtr | |
glMapGrid2dProcPtr | |
glMapGrid2fProcPtr | |
glMaterialfProcPtr | |
glMaterialfvProcPtr | |
glMaterialiProcPtr | |
glMaterialivProcPtr | |
glMatrixModeProcPtr | |
glMinmaxProcPtr | |
glMultiDrawArraysProcPtr | |
glMultiDrawElementsProcPtr | |
glMultiTexCoord1dProcPtr | |
glMultiTexCoord1dvProcPtr | |
glMultiTexCoord1fProcPtr | |
glMultiTexCoord1fvProcPtr | |
glMultiTexCoord1iProcPtr | |
glMultiTexCoord1ivProcPtr | |
glMultiTexCoord1sProcPtr | |
glMultiTexCoord1svProcPtr | |
glMultiTexCoord2dProcPtr | |
glMultiTexCoord2dvProcPtr | |
glMultiTexCoord2fProcPtr | |
glMultiTexCoord2fvProcPtr | |
glMultiTexCoord2iProcPtr | |
glMultiTexCoord2ivProcPtr | |
glMultiTexCoord2sProcPtr | |
glMultiTexCoord2svProcPtr | |
glMultiTexCoord3dProcPtr | |
glMultiTexCoord3dvProcPtr | |
glMultiTexCoord3fProcPtr | |
glMultiTexCoord3fvProcPtr | |
glMultiTexCoord3iProcPtr | |
glMultiTexCoord3ivProcPtr | |
glMultiTexCoord3sProcPtr | |
glMultiTexCoord3svProcPtr | |
glMultiTexCoord4dProcPtr | |
glMultiTexCoord4dvProcPtr | |
glMultiTexCoord4fProcPtr | |
glMultiTexCoord4fvProcPtr | |
glMultiTexCoord4iProcPtr | |
glMultiTexCoord4ivProcPtr | |
glMultiTexCoord4sProcPtr | |
glMultiTexCoord4svProcPtr | |
glMultMatrixdProcPtr | |
glMultMatrixfProcPtr | |
glMultTransposeMatrixdProcPtr | |
glMultTransposeMatrixfProcPtr | |
glNewListProcPtr | |
glNormal3bProcPtr | |
glNormal3bvProcPtr | |
glNormal3dProcPtr | |
glNormal3dvProcPtr | |
glNormal3fProcPtr | |
glNormal3fvProcPtr | |
glNormal3iProcPtr | |
glNormal3ivProcPtr | |
glNormal3sProcPtr | |
glNormal3svProcPtr | |
glNormalPointerProcPtr | |
glOrthoProcPtr | |
glPassThroughProcPtr | |
glPixelMapfvProcPtr | |
glPixelMapuivProcPtr | |
glPixelMapusvProcPtr | |
glPixelStorefProcPtr | |
glPixelStoreiProcPtr | |
glPixelTransferfProcPtr | |
glPixelTransferiProcPtr | |
glPixelZoomProcPtr | |
glPointParameterfProcPtr | |
glPointParameterfvProcPtr | |
glPointSizeProcPtr | |
glPolygonModeProcPtr | |
glPolygonOffsetProcPtr | |
glPolygonStippleProcPtr | |
glPopAttribProcPtr | |
glPopClientAttribProcPtr | |
glPopMatrixProcPtr | |
glPopNameProcPtr | |
glPrioritizeTexturesProcPtr | |
glPushAttribProcPtr | |
glPushClientAttribProcPtr | |
glPushMatrixProcPtr | |
glPushNameProcPtr | |
glRasterPos2dProcPtr | |
glRasterPos2dvProcPtr | |
glRasterPos2fProcPtr | |
glRasterPos2fvProcPtr | |
glRasterPos2iProcPtr | |
glRasterPos2ivProcPtr | |
glRasterPos2sProcPtr | |
glRasterPos2svProcPtr | |
glRasterPos3dProcPtr | |
glRasterPos3dvProcPtr | |
glRasterPos3fProcPtr | |
glRasterPos3fvProcPtr | |
glRasterPos3iProcPtr | |
glRasterPos3ivProcPtr | |
glRasterPos3sProcPtr | |
glRasterPos3svProcPtr | |
glRasterPos4dProcPtr | |
glRasterPos4dvProcPtr | |
glRasterPos4fProcPtr | |
glRasterPos4fvProcPtr | |
glRasterPos4iProcPtr | |
glRasterPos4ivProcPtr | |
glRasterPos4sProcPtr | |
glRasterPos4svProcPtr | |
glReadBufferProcPtr | |
glReadPixelsProcPtr | |
glRectdProcPtr | |
glRectdvProcPtr | |
glRectfProcPtr | |
glRectfvProcPtr | |
glRectiProcPtr | |
glRectivProcPtr | |
glRectsProcPtr | |
glRectsvProcPtr | |
glRenderModeProcPtr | |
glResetHistogramProcPtr | |
glResetMinmaxProcPtr | |
glRotatedProcPtr | |
glRotatefProcPtr | |
glSampleCoverageProcPtr | |
glSamplePassProcPtr | |
glScaledProcPtr | |
glScalefProcPtr | |
glScissorProcPtr | |
glSecondaryColor3bProcPtr | |
glSecondaryColor3bvProcPtr | |
glSecondaryColor3dProcPtr | |
glSecondaryColor3dvProcPtr | |
glSecondaryColor3fProcPtr | |
glSecondaryColor3fvProcPtr | |
glSecondaryColor3iProcPtr | |
glSecondaryColor3ivProcPtr | |
glSecondaryColor3sProcPtr | |
glSecondaryColor3svProcPtr | |
glSecondaryColor3ubProcPtr | |
glSecondaryColor3ubvProcPtr | |
glSecondaryColor3uiProcPtr | |
glSecondaryColor3uivProcPtr | |
glSecondaryColor3usProcPtr | |
glSecondaryColor3usvProcPtr | |
glSecondaryColorPointerProcPtr | |
glSelectBufferProcPtr | |
glSeparableFilter2DProcPtr | |
glShadeModelProcPtr | |
GLsizeiptr | |
glStencilFuncProcPtr | |
glStencilMaskProcPtr | |
glStencilOpProcPtr | |
glTexCoord1dProcPtr | |
glTexCoord1dvProcPtr | |
glTexCoord1fProcPtr | |
glTexCoord1fvProcPtr | |
glTexCoord1iProcPtr | |
glTexCoord1ivProcPtr | |
glTexCoord1sProcPtr | |
glTexCoord1svProcPtr | |
glTexCoord2dProcPtr | |
glTexCoord2dvProcPtr | |
glTexCoord2fProcPtr | |
glTexCoord2fvProcPtr | |
glTexCoord2iProcPtr | |
glTexCoord2ivProcPtr | |
glTexCoord2sProcPtr | |
glTexCoord2svProcPtr | |
glTexCoord3dProcPtr | |
glTexCoord3dvProcPtr | |
glTexCoord3fProcPtr | |
glTexCoord3fvProcPtr | |
glTexCoord3iProcPtr | |
glTexCoord3ivProcPtr | |
glTexCoord3sProcPtr | |
glTexCoord3svProcPtr | |
glTexCoord4dProcPtr | |
glTexCoord4dvProcPtr | |
glTexCoord4fProcPtr | |
glTexCoord4fvProcPtr | |
glTexCoord4iProcPtr | |
glTexCoord4ivProcPtr | |
glTexCoord4sProcPtr | |
glTexCoord4svProcPtr | |
glTexCoordPointerProcPtr | |
glTexEnvfProcPtr | |
glTexEnvfvProcPtr | |
glTexEnviProcPtr | |
glTexEnvivProcPtr | |
glTexGendProcPtr | |
glTexGendvProcPtr | |
glTexGenfProcPtr | |
glTexGenfvProcPtr | |
glTexGeniProcPtr | |
glTexGenivProcPtr | |
glTexImage1DProcPtr | |
glTexImage2DProcPtr | |
glTexImage3DProcPtr | |
glTexParameterfProcPtr | |
glTexParameterfvProcPtr | |
glTexParameteriProcPtr | |
glTexParameterivProcPtr | |
glTexSubImage1DProcPtr | |
glTexSubImage2DProcPtr | |
glTexSubImage3DProcPtr | |
glTranslatedProcPtr | |
glTranslatefProcPtr | |
glUnmapBufferProcPtr | |
glVertex2dProcPtr | |
glVertex2dvProcPtr | |
glVertex2fProcPtr | |
glVertex2fvProcPtr | |
glVertex2iProcPtr | |
glVertex2ivProcPtr | |
glVertex2sProcPtr | |
glVertex2svProcPtr | |
glVertex3dProcPtr | |
glVertex3dvProcPtr | |
glVertex3fProcPtr | |
glVertex3fvProcPtr | |
glVertex3iProcPtr | |
glVertex3ivProcPtr | |
glVertex3sProcPtr | |
glVertex3svProcPtr | |
glVertex4dProcPtr | |
glVertex4dvProcPtr | |
glVertex4fProcPtr | |
glVertex4fvProcPtr | |
glVertex4iProcPtr | |
glVertex4ivProcPtr | |
glVertex4sProcPtr | |
glVertex4svProcPtr | |
glVertexPointerProcPtr | |
glViewportProcPtr | |
glWindowPos2dProcPtr | |
glWindowPos2dvProcPtr | |
glWindowPos2fProcPtr | |
glWindowPos2fvProcPtr | |
glWindowPos2iProcPtr | |
glWindowPos2ivProcPtr | |
glWindowPos2sProcPtr | |
glWindowPos2svProcPtr | |
glWindowPos3dProcPtr | |
glWindowPos3dvProcPtr | |
glWindowPos3fProcPtr | |
glWindowPos3fvProcPtr | |
glWindowPos3iProcPtr | |
glWindowPos3ivProcPtr | |
glWindowPos3sProcPtr | |
glWindowPos3svProcPtr |
© 2007 Apple Inc. All Rights Reserved. (Last updated: 2007-07-18)