This article lists the symbols added to AGL.framework
in Mac OS X v10.4.
All of the header files with new symbols are listed alphabetically, with their new symbols described.
All of the new functions in this header file are listed alphabetically, with links to documentation and abstracts, if available.
aglGetCGLContext | Gets the CGL rendering context associated with an AGL rendering context. |
aglGetCGLPixelFormat | Gets the CGL pixel format object associated with an AGL pixel format. |
All of the new data types and constants in this header file are listed alphabetically, with links to documentation and abstracts, if available.
AGL_ENABLE_SURFACE_BACKING_SIZE | Enable or disable the surface backing-size override. |
AGL_SURFACE_BACKING_SIZE | The associated value specifies the width and height of surface backing size. |
AGL_SURFACE_VOLATILE | Flags the surface as a candidate for deletion. |
AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER |
All of the new data types and constants in this header file are listed alphabetically, with links to documentation and abstracts, if available.
AGL_MACRO_CONTEXT_RENDERER | |
AGL_MACRO_DECLARE_CONTEXT | |
AGL_MACRO_DECLARE_RENDERER | |
AGL_MACRO_DECLARE_VARIABLES | |
AGL_MACRO_RENDERER | |
glAttachShader | |
glBindAttribLocation | |
glCompileShader | |
glCreateProgram | |
glCreateShader | |
glDeleteProgram | |
glDeleteShader | |
glDetachShader | |
glDisableVertexAttribArray | |
glDrawBuffers | |
glDrawBuffersARB | |
glEnableVertexAttribArray | |
glGetActiveAttrib | |
glGetActiveUniform | |
glGetAttachedShaders | |
glGetAttribLocation | |
glGetProgramInfoLog | |
glGetProgramiv | |
glGetShaderInfoLog | |
glGetShaderiv | |
glGetShaderSource | |
glGetUniformfv | |
glGetUniformiv | |
glGetUniformLocation | |
glGetVertexAttribdv | |
glGetVertexAttribfv | |
glGetVertexAttribiv | |
glGetVertexAttribPointerv | |
glIsProgram | |
glIsShader | |
glLinkProgram | |
glMultiDrawElementArrayAPPLE | |
glMultiDrawRangeElementArrayAPPLE | |
glPointParameteri | |
glPointParameteriv | |
glShaderSource | |
glStencilFuncSeparate | |
glStencilMaskSeparate | |
glStencilOpSeparate | |
glUniform1f | |
glUniform1fv | |
glUniform1i | |
glUniform1iv | |
glUniform2f | |
glUniform2fv | |
glUniform2i | |
glUniform2iv | |
glUniform3f | |
glUniform3fv | |
glUniform3i | |
glUniform3iv | |
glUniform4f | |
glUniform4fv | |
glUniform4i | |
glUniform4iv | |
glUniformMatrix2fv | |
glUniformMatrix3fv | |
glUniformMatrix4fv | |
glUseProgram | |
glValidateProgram | |
glVertexAttrib1d | |
glVertexAttrib1dv | |
glVertexAttrib1f | |
glVertexAttrib1fv | |
glVertexAttrib1s | |
glVertexAttrib1sv | |
glVertexAttrib2d | |
glVertexAttrib2dv | |
glVertexAttrib2f | |
glVertexAttrib2fv | |
glVertexAttrib2s | |
glVertexAttrib2sv | |
glVertexAttrib3d | |
glVertexAttrib3dv | |
glVertexAttrib3f | |
glVertexAttrib3fv | |
glVertexAttrib3s | |
glVertexAttrib3sv | |
glVertexAttrib4bv | |
glVertexAttrib4d | |
glVertexAttrib4dv | |
glVertexAttrib4f | |
glVertexAttrib4fv | |
glVertexAttrib4iv | |
glVertexAttrib4Nbv | |
glVertexAttrib4Niv | |
glVertexAttrib4Nsv | |
glVertexAttrib4Nub | |
glVertexAttrib4Nubv | |
glVertexAttrib4Nuiv | |
glVertexAttrib4Nusv | |
glVertexAttrib4s | |
glVertexAttrib4sv | |
glVertexAttrib4ubv | |
glVertexAttrib4uiv | |
glVertexAttrib4usv | |
glVertexAttribPointer |
All of the new functions in this header file are listed alphabetically, with links to documentation and abstracts, if available.
glAttachShader | |
glBindAttribLocation | |
glBlendEquationSeparate | |
glCompileShader | |
glCreateProgram | |
glCreateShader | |
glDeleteProgram | |
glDeleteShader | |
glDetachShader | |
glDisableVertexAttribArray | |
glDrawBuffers | |
glEnableVertexAttribArray | |
glGetActiveAttrib | |
glGetActiveUniform | |
glGetAttachedShaders | |
glGetAttribLocation | |
glGetProgramInfoLog | |
glGetProgramiv | |
glGetShaderInfoLog | |
glGetShaderiv | |
glGetShaderSource | |
glGetUniformfv | |
glGetUniformiv | |
glGetUniformLocation | |
glGetVertexAttribdv | |
glGetVertexAttribfv | |
glGetVertexAttribiv | |
glGetVertexAttribPointerv | |
glIsProgram | |
glIsShader | |
glLinkProgram | |
glPointParameteri | |
glPointParameteriv | |
glShaderSource | |
glStencilFuncSeparate | |
glStencilMaskSeparate | |
glStencilOpSeparate | |
glUniform1f | |
glUniform1fv | |
glUniform1i | |
glUniform1iv | |
glUniform2f | |
glUniform2fv | |
glUniform2i | |
glUniform2iv | |
glUniform3f | |
glUniform3fv | |
glUniform3i | |
glUniform3iv | |
glUniform4f | |
glUniform4fv | |
glUniform4i | |
glUniform4iv | |
glUniformMatrix2fv | |
glUniformMatrix3fv | |
glUniformMatrix4fv | |
glUseProgram | |
glValidateProgram | |
glVertexAttrib1d | |
glVertexAttrib1dv | |
glVertexAttrib1f | |
glVertexAttrib1fv | |
glVertexAttrib1s | |
glVertexAttrib1sv | |
glVertexAttrib2d | |
glVertexAttrib2dv | |
glVertexAttrib2f | |
glVertexAttrib2fv | |
glVertexAttrib2s | |
glVertexAttrib2sv | |
glVertexAttrib3d | |
glVertexAttrib3dv | |
glVertexAttrib3f | |
glVertexAttrib3fv | |
glVertexAttrib3s | |
glVertexAttrib3sv | |
glVertexAttrib4bv | |
glVertexAttrib4d | |
glVertexAttrib4dv | |
glVertexAttrib4f | |
glVertexAttrib4fv | |
glVertexAttrib4iv | |
glVertexAttrib4Nbv | |
glVertexAttrib4Niv | |
glVertexAttrib4Nsv | |
glVertexAttrib4Nub | |
glVertexAttrib4Nubv | |
glVertexAttrib4Nuiv | |
glVertexAttrib4Nusv | |
glVertexAttrib4s | |
glVertexAttrib4sv | |
glVertexAttrib4ubv | |
glVertexAttrib4uiv | |
glVertexAttrib4usv | |
glVertexAttribPointer |
All of the new data types and constants in this header file are listed alphabetically, with links to documentation and abstracts, if available.
glAttachShaderProcPtr | |
glBindAttribLocationProcPtr | |
glBlendEquationSeparateProcPtr | |
GLchar | |
glCompileShaderProcPtr | |
glCreateProgramProcPtr | |
glCreateShaderProcPtr | |
glDeleteProgramProcPtr | |
glDeleteShaderProcPtr | |
glDetachShaderProcPtr | |
glDisableVertexAttribArrayProcPtr | |
glDrawBuffersProcPtr | |
glEnableVertexAttribArrayProcPtr | |
glGetActiveAttribProcPtr | |
glGetActiveUniformProcPtr | |
glGetAttachedShadersProcPtr | |
glGetAttribLocationProcPtr | |
glGetProgramInfoLogProcPtr | |
glGetProgramivProcPtr | |
glGetShaderInfoLogProcPtr | |
glGetShaderivProcPtr | |
glGetShaderSourceProcPtr | |
glGetUniformfvProcPtr | |
glGetUniformivProcPtr | |
glGetUniformLocationProcPtr | |
glGetVertexAttribdvProcPtr | |
glGetVertexAttribfvProcPtr | |
glGetVertexAttribivProcPtr | |
glGetVertexAttribPointervProcPtr | |
glIsProgramProcPtr | |
glIsShaderProcPtr | |
glLinkProgramProcPtr | |
glPointParameteriProcPtr | |
glPointParameterivProcPtr | |
glShaderSourceProcPtr | |
glStencilFuncSeparateProcPtr | |
glStencilMaskSeparateProcPtr | |
glStencilOpSeparateProcPtr | |
glUniform1fProcPtr | |
glUniform1fvProcPtr | |
glUniform1iProcPtr | |
glUniform1ivProcPtr | |
glUniform2fProcPtr | |
glUniform2fvProcPtr | |
glUniform2iProcPtr | |
glUniform2ivProcPtr | |
glUniform3fProcPtr | |
glUniform3fvProcPtr | |
glUniform3iProcPtr | |
glUniform3ivProcPtr | |
glUniform4fProcPtr | |
glUniform4fvProcPtr | |
glUniform4iProcPtr | |
glUniform4ivProcPtr | |
glUniformMatrix2fvProcPtr | |
glUniformMatrix3fvProcPtr | |
glUniformMatrix4fvProcPtr | |
glUseProgramProcPtr | |
glValidateProgramProcPtr | |
glVertexAttrib1dProcPtr | |
glVertexAttrib1dvProcPtr | |
glVertexAttrib1fProcPtr | |
glVertexAttrib1fvProcPtr | |
glVertexAttrib1sProcPtr | |
glVertexAttrib1svProcPtr | |
glVertexAttrib2dProcPtr | |
glVertexAttrib2dvProcPtr | |
glVertexAttrib2fProcPtr | |
glVertexAttrib2fvProcPtr | |
glVertexAttrib2sProcPtr | |
glVertexAttrib2svProcPtr | |
glVertexAttrib3dProcPtr | |
glVertexAttrib3dvProcPtr | |
glVertexAttrib3fProcPtr | |
glVertexAttrib3fvProcPtr | |
glVertexAttrib3sProcPtr | |
glVertexAttrib3svProcPtr | |
glVertexAttrib4bvProcPtr | |
glVertexAttrib4dProcPtr | |
glVertexAttrib4dvProcPtr | |
glVertexAttrib4fProcPtr | |
glVertexAttrib4fvProcPtr | |
glVertexAttrib4ivProcPtr | |
glVertexAttrib4NbvProcPtr | |
glVertexAttrib4NivProcPtr | |
glVertexAttrib4NsvProcPtr | |
glVertexAttrib4NubProcPtr | |
glVertexAttrib4NubvProcPtr | |
glVertexAttrib4NuivProcPtr | |
glVertexAttrib4NusvProcPtr | |
glVertexAttrib4sProcPtr | |
glVertexAttrib4svProcPtr | |
glVertexAttrib4ubvProcPtr | |
glVertexAttrib4uivProcPtr | |
glVertexAttrib4usvProcPtr | |
glVertexAttribPointerProcPtr |
© 2007 Apple Inc. All Rights Reserved. (Last updated: 2007-07-18)