Important: The information in this document is obsolete and should not be used for new development.
Saving and Restoring Graphics Ports and Offscreen Graphics Worlds
To save the current graphics port (basic, color, or offscreen) and the currentGDevicerecord, use theGetGWorldprocedure. To change the current graphics port (basic, color, or offscreen), use theSetGWorldprocedure; any drawing your application performs then occurs in this graphics port.You can use the
GetGWorldDevicefunction to obtain a handle to theGDevicerecord associated with an offscreen graphics world.
Subtopics
- GetGWorld
- SetGWorld
- GetGWorldDevice