Movement Data Structure
The movement data structure provides data from elements of kindkISpElementKind_Movement
. This element kind produces data that is given both as x-y axis data and directional pad data, allowing the game to use whichever is suitable. The movement data structure is defined by the ISpMovementData data type.
typedef struct ISpMovementData { UInt32 xAxis; UInt32 yAxis; UInt32 direction; };
Field Description
- xAxis
- Movement data given in terms of the x-axis of an x-y axis pair.
yAxis
- Movement data given in terms of the y-axis of an x-y axis pair.
- direction
- Movement data given as a direction.