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Leopard Reference Library: Tools
Apple's suite of developer tools includes those for creating Quartz compositions, debugging graphics code, and optimizing graphics performance.

View all Graphics & Imaging Reference Library.
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Drawing Performance Guidelines (HTML) (PDF)
Guidelines for improving the speed of drawing code.
Guides 2006-04-04
Leopard Technology Series for Developers: Graphics & Media Overview (HTML)
Describes Leopard's graphics and media capabilities.
Articles 2007-12-11
OpenGL Driver Monitor User Guide (HTML) (PDF)
Explains how to view the properties supported by the OpenGL drivers available on the system.
Guides 2008-02-08
OpenGL Profiler User Guide (HTML) (PDF)
Explains how to assess the efficiency of an OpenGL application.
Guides 2008-02-08
OpenGL Shader Builder User Guide (HTML) (PDF)
Explains how to use OpenGL Shader Builder to develop and test GPU programs.
Guides 2008-06-23
OpenGL Tools for Serious Graphics Development (HTML)
Learn how Apple's best-of-breed OpenGL tools help developers locate, analyze, and debug graphics bottlenecks.
Articles 2004-02-02
QCFundamentals (HTML) (DMG) (ZIP)
Demonstrates Coordinate, Interpolation, and Iterative systems in Quartz Composer with an amusing animation
Sample Code 2006-08-07
QCGalaxy (HTML) (DMG) (ZIP)
Demonstrates use of Particle Systems and Core Image Filters in Quartz Composer
Sample Code 2006-08-07
Quartz Composer User Guide (HTML) (PDF)
Explains how to use the Quartz Composer development tool to create motion graphics compositions.
Guides 2007-07-17
Quartz Composer WWDC 2005 Composition (HTML) (DMG) (ZIP)
Shows how to build a parameterized motion graphics composition with Quartz Composer.
Sample Code 2005-06-01
What is the Timebase submenu available in the contextual menu of some patches in Quartz Composer? (HTML)
QA1427: Describes the timebase system used by patches in Quartz Composer.
Technical Q&As 2005-06-15