Leopard Reference Library
This page lists new and recently changed documents, including Articles, Guides, Reference, Release Notes, Sample Code, Technical Notes, and Technical Q&As. Most documents have a revision history, which details additions and changes to that document since the previous version. Look for "Revision History" at the bottom of the document or in the document's table of contents.

Items are listed in reverse chronological order by publication date. To see the list sorted by the type of revision, click Sort by Revision Type. Items published for the first time (First Version) will be at the top of the list, followed by items with new or changed content (Content Update), followed by items with small fixes, such as typos and format errors, but no significant content changes (Minor Change).

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2009-05-06 Image Unit Tutorial (HTML) (PDF)
Updated line 7 of listing 2-7.
Minor Change Guides Graphics & Imaging
2009-05-01 Driving OpenGL Rendering Loops (HTML)
Corrected a typo.
Minor Change Technical Q&As Cocoa, Graphics & Imaging
2008-12-16 Installer JavaScript Reference (HTML) (PDF)
New document that describes the object model available to JavaScript code in distribution definition files.
First Version Reference Files & Software Installation
2008-11-24 Core Animation properties and Reference Counting (HTML)
First Version
First Version Technical Q&As Cocoa, Graphics & Imaging
2008-10-24 Animating the frame of a CALayer. (HTML)
First Version
First Version Technical Q&As Graphics & Imaging
2008-10-15 Animation Overview (HTML) (PDF)
Corrected typos.
Minor Change Guides Carbon, Cocoa, Graphics & Imaging
2008-09-30 CALayerEssentials (HTML) (DMG) (ZIP)
Demonstrates the basics of setting up various Core Animation layers
First Version Sample Code Cocoa, Graphics & Imaging
2008-09-24 Retain Counts of io_object_t Objects in IOKit.framework (HTML) (日本語 HTML)
Minor editorial changes.
Minor Change Technical Q&As Human Interface Device & Force Feedback
2008-09-16 Real world profiling with the OpenGL Profiler (HTML)
First Version
First Version Technical Notes Graphics & Imaging, Performance