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addflashactions
(HTML)
(DMG)
(ZIP)
Adds a few wired actions to a movie that has a flash track.
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Sample Code |
2003-02-25
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addflashactions.win
(HTML)
(DMG)
(ZIP)
Adds a few wired actions to a movie that has a flash track.
|
Sample Code |
2003-02-25
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addhtactions
(HTML)
(DMG)
(ZIP)
Adds two go-to-URL actions to parts of the text track.
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Sample Code |
2003-02-25
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addhtactions.win
(HTML)
(DMG)
(ZIP)
Adds two go-to-URL actions to parts of the text track.
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Sample Code |
2003-02-25
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DesktopSprites
(HTML)
(DMG)
(ZIP)
Shows how to use the QuickTime Sprite Toolbox APIs to create and animate sprites in a window.
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Sample Code |
2003-02-25
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DesktopSprites.win
(HTML)
(DMG)
(ZIP)
Shows how to use the QuickTime Sprite Toolbox APIs to create and animate sprites in a window.
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Sample Code |
2003-02-25
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qtactiontargets
(HTML)
(DMG)
(ZIP)
Shows how to work with wired action targets.
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Sample Code |
2003-02-25
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qtactiontargets.win
(HTML)
(DMG)
(ZIP)
Shows how to work with wired action targets.
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Sample Code |
2003-02-25
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qtsprites
(HTML)
(DMG)
(ZIP)
Shows how to create a sprite track that contains three sprites: a space ship, an icon, and a world.
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Sample Code |
2003-02-25
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qtsprites.win
(HTML)
(DMG)
(ZIP)
Shows how to create a sprite track that contains three sprites: a space ship, an icon, and a world.
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Sample Code |
2003-02-25
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qtspritesplus
(HTML)
(DMG)
(ZIP)
Shows how to use video overrides and tween tracks with sprite movies.
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Sample Code |
2003-02-25
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qtspritesplus.win
(HTML)
(DMG)
(ZIP)
Shows how to use video overrides and tween tracks with sprite movies.
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Sample Code |
2003-02-25
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qtwiredactions
(HTML)
(DMG)
(ZIP)
Shows how to attach wired actions to text tracks and make sprites bounce and collide.
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Sample Code |
2003-02-25
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qtwiredactions.win
(HTML)
(DMG)
(ZIP)
Shows how to attach wired actions to text tracks and make sprites bounce and collide.
|
Sample Code |
2003-02-25
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qtwiredsprites
(HTML)
(DMG)
(ZIP)
Creates a wired sprite movie with one sprite track that contains two penguins and four buttons.
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Sample Code |
2003-02-25
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qtwiredsprites.win
(HTML)
(DMG)
(ZIP)
Creates a wired sprite movie with one sprite track that contains two penguins and four buttons.
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Sample Code |
2003-02-25
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qtwiredspritesjr
(HTML)
(DMG)
(ZIP)
Shows how to build a set of sprite "buttons" to control the playback of a linear QuickTime movie.
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Sample Code |
2003-02-25
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qtwiredspritesjr.win
(HTML)
(DMG)
(ZIP)
Shows how to build a set of sprite "buttons" to control the playback of a linear QuickTime movie.
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Sample Code |
2003-02-25
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watchme
(HTML)
(DMG)
(ZIP)
Uses the WatchMe.mov movie from the QuickTime SDK to convert relative URLs to absolute URLs.
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Sample Code |
2003-02-25
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watchme.win
(HTML)
(DMG)
(ZIP)
Uses the WatchMe.mov movie from the QuickTime SDK to convert relative URLs to absolute URLs.
|
Sample Code |
2003-02-25
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WiredSprites
(HTML)
(DMG)
(ZIP)
Demonstrates creating a wired sprite movie containing one sprite track.
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Sample Code |
2003-02-25
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WiredSprites.win
(HTML)
(DMG)
(ZIP)
Creates a QuickTime movie containing wired sprites.
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Sample Code |
2003-02-25
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WiredSpritesJava
(HTML)
(DMG)
(ZIP)
Creates a QuickTime movie containing wired sprites.
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Sample Code |
2003-02-25
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MovieSprites
(HTML)
(DMG)
(ZIP)
Testing for mouse clicks on a sprite. Part of "An Introduction to QuickTime."
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Sample Code |
2003-01-14
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Interactive Movies
(HTML)
(PDF)
Explains how to construct interactive movies using QuickTime wired sprites and sprite animation.
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Guides |
2002-10-01
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Intercepting QuickTime Wired Actions
(HTML)
QA1095: Demonstrates how to intercept wired actions in a movie controller action filter function.
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Technical Q&As |
2001-11-14
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