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Version: 1.2 Posted: 2008-07-30 Build Requirements: Xcode 3.x Runtime Requirements: Mac OS X 10.5 Download Sample (GLSLBasicsCocoaDL.zip, 126.9K) |
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DescriptionDemonstrates the use of GLSL fragment and vertex shaders using a custom NSOpenGLView. This application further demonstrates simple animation technique in a custom NSOpenGLView using a timer, a selector, and Cocoa "drawRect:" method. Document Revision History
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